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Can the whole mech arena community give thire opinions

Can the whole mech arena community give thire opinions

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5 нояб. 2021, 15:3305.11.21
11.07.21
43

Can the whole mech arena community give thire opinions

Decision

i

Um why do they do this bull. Get 5 cards by chance or up grade rank. Then other times it's upgrade rank or pay to finish the event. Events are supposed to help support the game and free to play players. Yet the devs have made a model that dosent support the game or it's players. This is just stupid and bad management. This game has so much going for it yet all i see are game killing decisions. If you want more money then put out more content more often. Examples, new maps, new mechs, new weapons, (skins, but those aren't all that important.) You want to make money off of a-coin sales or at least that's the way it looks. With that in mind you have to change your event model, it's there so players don't fell like they have to pay to ensure steady progression. Instead you have made it clear that you the entire dev team only cares about the money the game brings in. You have lost so many new players to this, players that play long term are more likely to spend money on skins, a-coins, new weapons etc. But you have a free to play game so why have you made it fell like we have to pay for steady progress. You have driven away so many new players with these tactics. The game runs good, looks good, and even plays good. I hope these bad decisions end soon befor I get driven away from the game. If you really want money that bad make it pay to play from the app store and make events more player friendly. This concept can't be that hard to understand. Tho the devs seem immature, or inexperienced if not both.

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5 нояб. 2021, 22:0705.11.21
12.08.21
35

This isn't even the big problem with this game. There are already 7 free tokens in the halloween crate rush. What I don't like about this event is the missions "upgrade rank" and "get blueprints". The name "specialization spree" and the description "use specific weapons and mechs to succeed" entails the event is about using the weapon. But instead the only way to fully complete the event is by obtaining and/or using hard to acquire resources.

Specialization spree is already restrictive, but the thing is that's fine. It's not realistic that a player is going to have every weapon for every specialization spree. But with the 2 bottom missions, you not only have to have the item unlocked but you have to go through a process of grinding that likely isn't even going to get you through the event. Leaving you stuck to pay if you want the final reward. Greedy aggressive monetization really shitty on plarium's part.

7 нояб. 2021, 00:0007.11.21
11.07.21
43
hypernova132.ec

This isn't even the big problem with this game. There are already 7 free tokens in the halloween crate rush. What I don't like about this event is the missions "upgrade rank" and "get blueprints". The name "specialization spree" and the description "use specific weapons and mechs to succeed" entails the event is about using the weapon. But instead the only way to fully complete the event is by obtaining and/or using hard to acquire resources.

Specialization spree is already restrictive, but the thing is that's fine. It's not realistic that a player is going to have every weapon for every specialization spree. But with the 2 bottom missions, you not only have to have the item unlocked but you have to go through a process of grinding that likely isn't even going to get you through the event. Leaving you stuck to pay if you want the final reward. Greedy aggressive monetization really shitty on plarium's part.

Well the pic is just for a reference to similar problems 

7 нояб. 2021, 00:3007.11.21
7 нояб. 2021, 00:35(отредактировано)
11.07.21
43

Look it is a ftp game , so events shuld not have a task for payment . This is my main point , I've put in about 150-175$ into the game. I understand early access to mechs and weapons , and the fact they need to make money. But I don't think you realize that the game as it is isn't or shuldnt be a full time job except for maybe 1 or 2 people at the most, even then the game is passive income. On top of that what I mean by more friendly towards free too play would be less pressure to spend . More specifically new players fell this pressure the most . And because of this they have lost a large group that would have spent money at a later date . Money that is made off games like this largely relies on long term players . Having events that are unfeasible to complete or you have to pay to complete is unfriendly to free too play players , and dosent really support the game . At least it dosent look good .


 Plus to address your concerns about matchmaking simply removing bots would fix this . Having 1 or maybe 2 on each team would work . Real players are easy too find and target , and who likes fighting bots anyway . If you have 2 full teams of real players things suddenly change . Players with maxed out weapons and mechs become less effective , and can't just farm bots . On top of that targeting the one real player is no longer a sound strategy , you would be forced to focus on the whole team . 


But I will say some questionable business tactics have driven away a lot of players . Making the removal of bots harder , but that's on them . Though if they fix these 2 things I see as problems it might help . And these are my opinions just for the record.

1. Clear tactics to get players to spend in events

2. Overwhelming presence of bots


I understand early access to weapons , mechs every game does this at some point in time . But in my opinion they are expecting too much from something that shuld be passive income .