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Hanger Showdown 2.0 is broken on day 1

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2 апр. 2026, 22:4402.04.26
02.02.25
211

Hanger Showdown 2.0 is broken on day 1

Just did a match on my main account where my team member was AFK. In the first round, It took like 20 or 30 seconds for a bot to take control. And even thought it was being controlled by a bot, the other team ganged up and killed me and it gave them the win without touching my team member. It's basicly exactly as it was before, you kill the active and get the win when someone is AFK. I was able to come back and kill the others in round 3 and 4, but it was too much with 1 vs 2, so I lost the last and lost the entire match, and I didn't get a ticket back even though it was 1 vs 2. So this is still broken.

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3 апр. 2026, 17:5103.04.26
23.01.26
70

I agree with this one.. the enemy controlled by bot automatically loses the battle before it's finished, so right now what is the point to give bot control? Well maybe a little bit.. if the other player still lives the bot can play, but if human dies the bot dies too.. 

Also an offtopic, I dont like that im in 3rd league now, as I need to play 10 times instead of 5.. 10 is a bit too much for me. I dont want to change my bots to get higher im very happy with them. But that's offtopic and a personal preference.. 

3 апр. 2026, 18:1003.04.26
19.12.22
205
Papa

I agree with this one.. the enemy controlled by bot automatically loses the battle before it's finished, so right now what is the point to give bot control? Well maybe a little bit.. if the other player still lives the bot can play, but if human dies the bot dies too.. 

Also an offtopic, I dont like that im in 3rd league now, as I need to play 10 times instead of 5.. 10 is a bit too much for me. I dont want to change my bots to get higher im very happy with them. But that's offtopic and a personal preference.. 

I agree with your "off topic" thing there.  Same thing happened to me.  I hate it!!  I only have like 3, 5 star mechs, so moving up puts me at a major disadvantage for what weapons I can put on them.  Getting my butt handed to me regularly.

3 апр. 2026, 22:3603.04.26
3 апр. 2026, 22:55(отредактировано)
02.02.25
211

Matchmaking seems even worse now. My secondary account can only make a good league 3 squad, but as always, I'm going against others that can easily be in league 2, or even 1. I have been killed by a single Volti thunderstorm. Some of the fixes are great, but we still need brackets. No way is it fair if you can die because the other team can attack thru walls and you never see them. Brackets need to rely on IP, then matchmaking in the bracket on SP.

I have a 11.5k IP and I am going against mostly double that. Then of course on my last fight I go against someone with a 4.1k IP, and I slaughtered them. It's just all over the place.

4 апр. 2026, 10:4004.04.26
30.01.24
362

Ah I was wondering what was happening there, with games ending abruptly. Seems like a bug that hopefully they will fix soon.

The off-topic is right on. They took the already broken squad stars based system of matchmaking and made it worse instead of changing how matchmaking is fundamentally done. I too am forced to pay league 3 though my mechs were fairly capable in the original league 2, and I don't like it at all when I face early tier mechs (not fair for them).

I do like some of the changes, like the chance to win some things with fewer points (implant crate, mod parts). That is appreciated. I also like that there continues to be a game mode that lets us play without mods (I don't like mods as a concept).

But the fundamentals need fixing first.

4 апр. 2026, 17:1704.04.26
13.08.25
71

About the same for me or slightly harder because tier 1 is tightened up. I've had a sizable minority of matches go 5 rounds, which i would say are therefore evenly matched games.

I don't like bot teammates under any circumstances. If anything, just say no match found and I'll try later.

5 апр. 2026, 18:0905.04.26
23.01.26
70

the addition of initial bot teammates in hangar showdown is the most stupid thing ever happening, they just run forward and die..

replacing disconnected player in any games with bot is a good idea if it works :) 

the stupid thing is when i get to play a normal game without bots the hangars would be so inequal that it is just stupid, I would have 3000 and the enemy would be 3500 4000 and 4500... the matchmaking is just idiotic. 

6 апр. 2026, 16:5606.04.26
17.07.23
97
TheGeneral

About the same for me or slightly harder because tier 1 is tightened up. I've had a sizable minority of matches go 5 rounds, which i would say are therefore evenly matched games.

I don't like bot teammates under any circumstances. If anything, just say no match found and I'll try later.

U stole my name... When was your account created cuz there can only be 1 general


7 апр. 2026, 01:0407.04.26
23.01.26
70

there can only be one daddy

9 апр. 2026, 20:1509.04.26
20.05.25
19

My take on the new Hanger Showdown is that with the new league criteria, there is very little point in using anything other than Legendary mechs, so new players or low-end players have just been pushed out. I think Plarium have really missed the point. They should have split the leagues by mech power.

9 апр. 2026, 22:4909.04.26
9 апр. 2026, 22:56(отредактировано)
23.01.26
70

i don't think new players been pushed out.. they just seems to be getting smaller rewards, which makes sense to me, if they just started would be a bit unfair to ramp their development with mods by too much.. 

I had to change one mech to go up to x3 bonuses bracket, instead of 3-4 stars killshot I put full lancer.. now I'm getting x3 bonuses, and actually playing 10 times made me feel a bit more relaxed about losing.. Previously on a lucky day i would get to 1500 points after 5 wins.. or with extra 25 a-coins I would.. not every day was lucky though.. now I don't need a-coins.. but I also have no options on unlucky day :) And 2000 is still more or less unreachable to me, just like it was before.. 

I liked killshot better but to be honest lancer is quite cool.. I had to do few missions for winning with scout, so I put him forward and was not disappointed.. 

Its a bit weird that five 4 star common or rare mechs would face five 4 start legendary ones.. wouldn't they? same sort of stars.. I'm not sure, I'm either too used to see legendary mechs against me.. or it's not happening much.. i mean some sort of Citadels with 400 hp... I see them but not too often..

Regarding same power, in a way we all want balance, but.. There are a lot of people who spend money to feel the power.. and if they don't then they might not spend more or leave the game if buying doesn't reward them.. If I was a spender, I would buy mechs to get an interesting experience, i really like how different they all are.. I find their special abilities very cool and fun to play.. the most boring mech for me is Ares then Juggernaut.. my point is that in the interest of developers there should be no balance and fair play but a bit of upper hand to spenders, therefore legendary mechs and weapons.. so if matchmaking was fair they would start losing money.

10 апр. 2026, 20:4210.04.26
02.02.25
211

I find it kind of funny that the developers set up the game, and gave everything power levels, yet they have no idea how to use the power levels for matchmaking. There have been all kinds of suggestions on what to do, but not one suggestion has been tried. Are the developers that vain that they have to come up with something all their own? It's getting ricockulous here now.

10 апр. 2026, 21:3710.04.26
02.02.25
211

I will also add that it is funny that the developers never saw how people could cheat their own system. I was watching a video where the lead developer(?) said he didn't like how some people set up hangers(sp droppers, tanking, as well as taking advantage other ways). But he never talked about fixing it. So they even know it's a problem but have no idea how to fix it. If you don't understand how to control your own game, don't you think you should learn???