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Details on what Galvanic Hull actually does

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26 окт. 2025, 16:1726.10.25
20.05.25
13

Details on what Galvanic Hull actually does

I understand flank and rear attacks... that makes sense.


Double damage.... I get that bit. Weapon damage is standard until the mod is depleted.


Ability debuffs...... I don't fully understand. I saw a comment online saying that it keeps the Tetra rifle's final shot to standard damage


Does it stop Nomad, Killshot or Slingshot ram damage?

Does it absorb the extra damage from Blockhorn's shield?

Does it keep Stalker and Brickhouse's damage at normal levels?

Does it stop Bastion's blast shield?

Does it stop Volti's thunderstorm?

                    Sillverthorn's blades?


etc


Does it stop all these damage attacks from the front?


Thanks!

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CrystalDrewCommunity Manager
27 окт. 2025, 12:4327.10.25
10.02.23
2889

Hello! As the description of this Mod says. "Grants the Mech additional HP when it spawns, which absorbs extra Damage, such as:

  • those from back and side hits;
  • Double Damage;
  • Ability debuffs.

Base Damage is still taken from normal HP".

So, returning to your question:

  • "Does it stop Nomad, Killshot, or Slingshot ram damage?" - The Mod takes the Damage if it's directed to the side or back. 
  • "Does it absorb the extra damage from Blockhorn's shield?" - Yes.
  • "Does it keep Stalker and Brickhouse's damage at normal levels?" - No interactions.
  • "Does it stop Bastion's blast shield?" - Yes, if the damage is directed to the side or back.
  • "Does it stop Volti's thunderstorm?" - No interactions.
  • "Silverthorn's blades" - Yes, if the damage is directed to the side or back.
     
30 окт. 2025, 04:2030.10.25
20.05.25
13

Thankyou :)