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Improving the profit model

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24 май 2023, 16:0724.05.23
06.05.23
7

Improving the profit model

I don't begrudge the devs wanting to make money;  I do have a few issues with how aggressive they are with it.

That wait screen during matchmaking seems like a better place for in-game purchase ads than spamming you with them after a match or during the initial load.   We're waiting around for 15-30 seconds regardless... showing us the ads then would be less intrusive yet get more attention.   They'd just have to have a delayed action of "open after match" instead of "open now". 

And cosmetics are an easy win - people want them but they don't create a 'P2W' scenario.   Why not sell badges that mount on your mech and show your division rank or your clan name?

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13 дек. 2025, 13:446 дней
14.10.25
4

There are many monetization options, without the pay-to-win model. Yes, the distinctive signs, the appearance of the hangar and robots, and various external attributes. Even profile portraits of avatars. 

CrystalDrewCommunity Manager
15 дек. 2025, 15:114 дня
10.02.23
3001

Thanks for your feedback and suggestions, will take them into consideration 👍