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New Update: Version 11.40.0

Update 11.40 is here! With this comes a raft of changes – Super Raids make a welcome arrival to the Potion Keeps, every timeslot in the Live Arena schedule has been expanded, Scroll distribution from the Minotaur’s Labyrinth has been improved, and there’s even more than that – learn about it all below.

Subscription Changes

Many of you currently subscribe to either Silver or Gold Raid Cards, getting extra XP and Silver from Campaign battles as well as loads of extra Multi-Battle attempts per day. Please note that these Raid Cards may not be available to all players immediately after the Update launch.

We’re adding two more Raid Cards, each giving even more rewards every month.

The first is the Platinum Raid Card. This will give subscribers:

  • 20% extra XP in Campaign battles
  • 30% extra Silver from Campaign battles
  • +100 Multi-Battle Attempts
  • x2 XP/hour per Slot in the Sparring Pit (so +4200 XP/hour becomes +8400 XP/hour)
  • Automatic leveling up in the Sparring Pit

Please note that once a Champion has reached max level in the Sparring Pit, you will still need to manually swap them for another Champion.

The Platinum Raid Card will cost $14.99 per month, with the first month costing $9.99 for first-time Raid Card purchases. After the first month, the payment card will be renewed automatically at the full monthly price. The Platinum Raid Card can be cancelled at any time.

The second new tier is the Diamond Raid Card. This will give subscribers:

  • 20% extra XP in Campaign battles
  • 30% extra Silver from Campaign battles
  • +140 Multi-Battle Attempts
  • x2 XP/hour per Slot in the Sparring Pit (so +4200 XP/hour becomes +8400 XP/hour)
  • Automatic leveling up in the Sparring Pit
  • 1 Legendary Skill Tome per month
  • 1 Chest with random rewards per month

The Raid Card Chest contains the following rewards:

  • 3 x Rank 5 Chicken (20% chance)
  • 2 x 6* Legendary Chaos Ore (20% chance)
  • 2 x Legendary Skill Tome (20% chance)
  • 1 x Mythical Skill Tome (12% chance)
  • 3 x Void Shards (14% chance)
  • 2 x Primal Shards (14% chance)

The Diamond Raid Card will cost $29.99 per month, with the first month costing $14.99  for first-time Raid Card purchases. After the first month, the payment card will be renewed automatically at the full monthly price. The Diamond Raid Card can be cancelled at any time.

Improved Scroll Distribution

We’ve improved Scroll distribution from completed Stages of the Minotaur's Labyrinth in this update. Before, all Scrolls only went to one Champion. If you won 12 Scrolls, but that Champion only needed 1, the remaining 11 were lost. This effect became even more common when this Dungeon was updated to have permanent Super Raids. Now, any Scrolls not needed by a Champion will be allocated to another – as long as you have Champions who need Scrolls, you’ll always get every single one you’ve earned defeating the Minotaur.

Rebalanced Champion Ratings Reset

To make sure players get the most accurate information about a Champion, Champion Ratings for those that are being rebalanced will be reset, meaning that all new ratings from now on will be based on that Champion’s latest performance and abilities. Champions who have previously been rebalanced will not see their Ratings reset.

Super Raids in Potion Keeps

We’ve enabled permanent Super Raids in the Potion Keeps to save time farming and massively speed up your progress!

Live Arena Schedule Change

We’ve made two big changes to the Live Arena schedule. First, we’ve changed the timeslots,  and second, we’ve added an hour to each, so you’ve got four more hours each day to battle for glory:

  • Timeslot 1: changed from 00:00 – 3:00 to 00:00 – 04:00
  • Timeslot 2: changed from 05:00 – 8:00 to 06:00 – 10:00
  • Timeslot 3: changed from 13:00 – 16:00 to 12:00 – 16:00
  • Timeslot 4: changed from 19:00 – 22:00 to 18:00 – 22:00

All times are in UTC.

Champion Rebalance

Cruetraxa

[Skill 1 – Dire Perforation]

Effect added: now also ignores [Block Damage] buffs.

[Skill 2 – Curse of Writhing]

Cooldown decreased from 4 to 3 turns.

Old version:

Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Has a 75% chance of removing 2 random buffs from the target. Grants an Extra Turn.

New version:

Attacks 1 enemy. Before attacking, has a 75% chance of removing all buffs from the target and has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Will ignore 25% of the target's DEF. If the target is killed by this skill, places a [Block Revive] debuff on them.

Grants an Extra Turn.

[Ascended Skill 3 – Rite of Rebirth [P]]

Old version:

Places a [Revive On Death] buff on this Champion for 2 turns at the beginning of each round.

Places [Revive On Death] buff on this Champion for 1 turn when this Champion kills an enemy with a critical hit. [Does not occur with Spiderlings.]

New version:

Places a protected [Revive On Death] buff on this Champion for 2 turns at the beginning of each Round.

Places a protected [Revive On Death] buff on this Champion for 1 turn whenever this Champion kills an enemy with a critical hit (except Boss' minions).

When this Champion is revived by a [Revive On Death] buff, fills their Turn Meter by 100% and places a 50% [Increase ATK] buff on them for 1 turn. This Champion then attacks the enemy with the highest Turn Meter using their default skill.

Aura changed: now increases Ally ATK in all Battles by 30%.


The Incarnate

[Skill 1 – Attack Intruder]

Old version:

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Provoke] debuff for 1 turn.

Has a 10% chance of counterattacking when an ally Arbiter is hit. Occurs once per hit.

New version:

Attacks 1 enemy 2 times. Each hit has a 45% chance of placing a [Provoke] debuff for 1 turn.

Has a 30% chance of counterattacking whenever an ally is hit. If the ally is from the High Elves Faction and not this Champion, the chance increases to 100%. Occurs once per hit.

[Skill 2 – Formation: Phalanx]

Effect changed: Now has a 75% chance of removing all [Shield] buffs and 2 random buffs from all enemies.

Effect changed: [Shield] buff value increased.

[Skill 3 – Defensive Measures]

Effect added: Heals any ally Arbiters by 100% of their MAX HP.

Instantly activates this skill whenever this Champion is revived. This will not set this skill on cooldown.

[Skill 4 – Crisis Response [P]]

Effect changed: Increases all allies' ACC by 20 for each ally under an [Ally Protection] buff.

Effect added: All ally Arbiters receive 30% less damage.

[Skill 5 – Ultimate Purpose [P]]

Effect changed: Increases all allies' RES by 20 for each ally under an [Ally Protection] buff.

Improvements and Battle Fixes

- Fixed a bug that caused Arne the White’s Song of Steel skill to not show text indicating HP and DEF had been reduced before killing an enemy.

- Fixed a bug that caused Arne the White’s Song of Steel skill animation to show him hitting an enemy twice, even if that enemy was not under a [Deathbrand] debuff.

- Fixed a bug that caused Arne the White’s Song of Steel skill to not hit a second time against an enemy under a [Deathbrand] debuff if the first hit was redirected.

- Fixed a bug that caused an empty status icon to appear above Nais the Shadowthief after he was killed and received a [Block Revive] debuff.

- Fixed a bug that caused Sanguine Maria’s Say Her Name [P] skill to not place a [True Fear] debuff on all opponents after she was revived.

- Fixed a bug that caused [HP Burn] debuffs placed by the Lava Cauldron Siege Trap to damage Champions instead of healing them when Ash'nar Dragonsoul was on the team.

- Fixed a bug that caused the screen to shake when moving between Rounds when battling in Stages of the Cursed City.

- Fixed a bug that caused Predator’s Combistick Throw skill to not show the [Hunter’s Gaze] debuff being placed on enemies who are about to be killed and are equipped with the Okulos Kustodion Relic.

- Fixed a bug that caused Pelops the Victor to be susceptible to reflected [Petrification] debuffs, despite being immune to them.

- Fixed a bug that caused the [Pain Link] debuff to remain on a Champion after the Champion who placed the [Pain Link] debuff was killed or decapitated.

- Fixed a bug that caused Solanar the Gleaming to be immune to [Block Revive] when his Blazing Force skill was not on cooldown.

- Fixed a bug that caused Solanar the Gleaming’s Blazing Force skill description to not display all the buffs he could receive when an enemy attempts to apply a debuff.

- Fixed a bug that caused interaction issues between Lord Entertainer Fabian’s Unwelcome Guest skill and Falmond Mournsword’s Mournsword skill.

- Fixed a bug that caused Gronjarr’s Keeper of Flame [P] skill to apply a [HP Burn] debuff to himself instead of an attacking enemy.

- Fixed a visual bug that caused Knave of Hearts’ Thornblade skill to appear incorrectly.

- Fixed a bug that caused Clan Members to appear only as “Offline”, rather than showing exactly how long they have been offline.

- Fixed a bug that caused Preset names written in Japanese not to be saved in the Preset Manager.

- Fixed a bug that caused QR codes in the Web Store to stop working within the same session if the authorization flow failed on the first attempt.

- Fixed a bug that caused players’ levels to appear incorrectly on their avatars in the Invitations tab of the Clan Members window.

- Fixed a bug that caused no notification to appear when trying to open the Edit Tag menu while the Champion Filter was active during the Live Arena Pick Phase.

- Fixed a bug that caused the game not to auto-scroll back to the top when searching for Champions while creating Presets.

- Fixed a bug that caused a notification regarding Conditional Promo Codes to remain visible after opening the side menu in the Bastion.

- Fixed a bug that caused the “Connection Lost” pop-up in Live Arena Friendly Battles to incorrectly warn players that Tokens might be lost.

- Fixed a bug that caused the “Free” indicator label to appear on the Shop tab, before players actually reached the free offer in the queue.

- Fixed a bug that caused the Passes aggregator window to appear even when there was only one Pass active.

- Fixed a bug that caused the selected number of Multi-Battles on iPad to not be saved if the numeric keypad was closed without manually confirming.

- Fixed a bug that caused Clan Quests to count only one Dungeon win instead of two when completing a battle using Super Raids.

- Fixed a bug that caused players to be able to craft Relics in the Forge using less than 100 Materials.

- Fixed a bug that caused the first free offer in a combo pack to disappear after being claimed instead of remaining visible and marked as taken.

- Fixed a bug that caused players to be unable to open the Passes window after a Forge Pass ended while another Pass was still active.
 

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795
Comments
17
Apr 1, 2026, 16:182 days
Apr 2, 2026, 09:30Yesterday
09/09/20
46

Hi there.

I am not sure if it was intended but try to start a Multibattle and enter 25, for example ;)


No matter what you type it keeps "defaulting" the minimum multibattles to 1 in the dialog, so for the 25 example, I have to:

1. enter 5 after the 1

2. then move the cursor between 1 and 5

3. delete the 1 and add 2 infront of the 5

so I get the required 25 multibattles...


If my memory works, this nonsense in the Multibattles dialog was only in on earea, I forgot which one, but now it happened in the Campaigns and some othe rplaces...


Please remove this auto-defaulting to 1 because all these "auto-completes" are nothing but rubish.


Players, shoul dbe able to put even 0 battels, in that case, I'd rather receive some Warning popup, telling me that I should put at least 1 so to start mutlibattles, instead of getting the default "1" automatically...


P.S Thank you for the nice updates and keep up the good work ;)


Apr 3, 2026, 04:1915 hours
02/04/26
1

I have thoroughly enjoyed the game  in every aspect but I must agree some items are a bit expensive or some missions are to hard. It gets boring when one cannot advance because it's too expensive or too much of a salt grind. Raid is my favorite game by far and I'm thinking administration would make more money by charging less

Sincerely Davidicus 

Apr 1, 2026, 17:002 days
03/14/26
2

The game is very nice, but it is over expensive for the item. You need to load the price.

Apr 1, 2026, 17:542 days
03/08/26
1

After the update, the chat line is again in the middle of the battle window 😠

Apr 1, 2026, 18:002 days
08/23/25
1

OK, everybody, I hate to be the one to burst the bubble of fun. but.... Has anybody checked Today's calendar?.... Actually, read the details of this update really closely and ask yourself, is this update real, or is it April Fool's on a grand scale? because if it is, it's a good one! I'm just hoping the mystery shard boosting happens more often and it's actually a thing they're adding in.

Apr 1, 2026, 18:012 days
02/19/26
1

Great changes re raid cards 

Apr 1, 2026, 18:032 days
03/08/26
1

The game is awesome buh items are very expensive, please make ammendments with the prices money is hard to get lately 😔

ShortOnSkillzModerator
Apr 1, 2026, 18:052 days
Apr 1, 2026, 18:05(edited)
06/24/19
4349

Yup, we've already reported that back. 

Apr 1, 2026, 18:172 days
03/15/26
1

Once again thanks to a supposed update my game has gone pear shaped. This time I cannot leave the Bastion without the game closing down and starting again. I really enjoy playing the game but I am fed up with these 'Updates' spoiling everything. Last time I lost the game completely including the cash I had injected but this time, if it is not put right soon I will walk away and tell my friends not to bother. There is significant incompetence on display at Plarium. Why are the so called upgrades tested out before being launched on an innocent public willing to pay good money to play?

Apr 1, 2026, 18:282 days
07/08/21
2

All these updates & they ain't tackled the situation in tag team arena! Far too much stoneskin & total guard it's ruining the game where people just can't get into gold 1 for the progress mission! Glad I don't spend on the game no more due to this issue. So they can keep the warriors circle pack & the monthly gem pack! Only a matter of time when ile leave & join Godforge. 

Apr 1, 2026, 18:292 days
07/08/21
2

Congratulations on ruining a once great game. Lol

Apr 1, 2026, 18:372 days
01/03/20
1

Hi,  i hope all new things work and run without bugs and problems. 

Apr 1, 2026, 19:342 days
03/20/26
1

Hi 👋🏻 


Apr 1, 2026, 20:592 days
03/09/26
1

おはようございます!

今日も頑張りますね~

Apr 1, 2026, 21:522 days
03/16/26
1

I enjoy most of the time to open this game..

Apr 1, 2026, 22:552 days
07/16/24
22
  • Automatic leveling up in the Sparring Pit

You paywalled this? 😔

Apr 2, 2026, 00:56Yesterday
11/29/25
1

How does one obtain the raid cards for PC? I don't see them in the shop.