Indent14 said:
Long ago when Stag Knight was released, players compared Stag Knight vs. Tayrel, who is better, stronger, etc.. I prefer Stag Knight over Tayrel but I never look at him carefully, till now, I just find out that Plarium design him wrongly.
Note: may only designer could understand what I wrote.
Normal design: [Tayrel]
Type: [DEFEND]
Basic stats: hp >>, atk <<, def >>
A1: damage based on [DEF]
A2: damage based on [DEF]
A3: damage based on [DEF]
-------------------------
Abnormal design: [Stag Knight]
Type: [SUPPORT]
Basic stats: hp >>>, atk <<, def >>
A1: damage based on [ATK]
A2: damage based on [ATK]
His damage base on the worst stats, not the best stats. So wrong.
It's plain to see that you have no clue about how champs have to be designed. It's called balance.
You can't have a champ with OP skills and then base its damage on its strongest stat as well. That is how you create a way to OP champ that breaks the game.
even with your way of putting it
Ty = hp >> atk << def >> and his skills based on def
SK = hp >>> atk << def >> and his skills based on atk.
If they based his skills on say HP, guess what....because he has such a high base HP.....not only would his skills cause a debuff, they would also be a nuker.....which he isnt meant to be a nuker, he is meant to be a support, meaning he is there is help the champs not deal the most damage.
Maybe learn the difference between Attack champs, Defense champs and Support champs before telling anyone that they designed the champs wrong.