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Hard Faction Wars Nerf Doesn't Go Far Enough

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Nov 11, 2026, 19:28Yesterday
05/13/21
13

Hard Faction Wars Nerf Doesn't Go Far Enough

Case in point the requirement 'Don't let enemies heal 3 times'.

An actual improvement would be to allow 100 heal reduction to counter all heals but it doesn't.  EVERYTHING that can cause heals such has passives and active skills cause you to fail.  Stopping it 3 times is no-where near enough.  

A half baked nerf for half baked content by a half baked development team.

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Nov 11, 2026, 22:35Yesterday
12/16/21
2795

"don;t let enemies heal with *active skills*" would have been a much more reasonable change

Nov 12, 2026, 04:2412 hours
01/31/20
2948

100% Heal Reduction should still block all heals.  

ShortOnSkillzModerator
Nov 12, 2026, 15:2358 minutes
06/24/19
5211
WileyMan

100% Heal Reduction should still block all heals.  

It should yes.