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May 12, 2026, 22:4805/12/26
10/22/24
8

Doom Tower

Did something happen in Doom Tower?  I do not see the battles anymore just a spinning hour glass.  Then a check 

mark appears after you defeated that level.  heck most of the fun is watching the action.

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24
Comments
19
Comments
May 12, 2026, 23:0205/12/26
12/16/21
2467

Yes, they changed multi-battle to *background* multi-battle.

If you want to watch the fights, you'd have to start manually, then turn on auto during the battle, then just click "next" at the end of each level

May 13, 2026, 02:4005/13/26
07/16/24
28

Great update. /s

Only Plarium could introduce an update that's worse than what we already had. 👎 I suppose the fix will be made available in the next forge pass.

ShortOnSkillzModerator
May 13, 2026, 12:5205/13/26
06/24/19
4610

Already sent feedback most players dont seem to enjoy this.  Will add this thread to it as well. 

ShortOnSkillzModerator
May 13, 2026, 12:5305/13/26
06/24/19
4610
MooredRat

Yes, they changed multi-battle to *background* multi-battle.

If you want to watch the fights, you'd have to start manually, then turn on auto during the battle, then just click "next" at the end of each level

I wouldnt hate it if background battles were truly background.  Itd be fine to climb DT in the background if I could then also go do Forest or something. 

May 13, 2026, 21:3805/13/26
01/31/20
2494
ShortOnSkillz

I wouldnt hate it if background battles were truly background.  Itd be fine to climb DT in the background if I could then also go do Forest or something. 

Exactly.  

ShortOnSkillzModerator
May 13, 2026, 23:0605/13/26
06/24/19
4610
WileyMan

Exactly.  

Here's to hoping background battles continue to get improved. 

May 14, 2026, 12:0705/14/26
12/19/19
7224
ShortOnSkillz

Here's to hoping background battles continue to get improved. 

I think they will, unfortunately I anticipate it being very slow. The foundation is set though, which is huge.  The programming complexity for adding to it without fooking something up is not trivial.  But things like adding other pvp (if u can do live no reason not for others) should be straightforward. 

May 14, 2026, 13:2705/14/26
12/16/21
2467

Seems pretty pointless to not just replace background battles entirely with quickbattles instead

May 14, 2026, 15:2705/14/26
01/31/20
2494
MooredRat

Seems pretty pointless to not just replace background battles entirely with quickbattles instead

Well, this slow drawn out background battle development process allows them to give the impression they are adressing the "time-in-game" issue, while not actually doing much to improve it. 

ShortOnSkillzModerator
May 14, 2026, 23:2405/14/26
06/24/19
4610
Trips

I think they will, unfortunately I anticipate it being very slow. The foundation is set though, which is huge.  The programming complexity for adding to it without fooking something up is not trivial.  But things like adding other pvp (if u can do live no reason not for others) should be straightforward. 

Mhmm.  Being able to do classic + tag wouldnt be the worst. 

May 15, 2026, 05:0305/15/26
01/31/20
2494
ShortOnSkillz

Mhmm.  Being able to do classic + tag wouldnt be the worst. 

I thought the other PVP modes were to be the next things added?

Speaking of PVP edits, where are quick battles for classic?

ShortOnSkillzModerator
May 15, 2026, 12:4805/15/26
06/24/19
4610
WileyMan

I thought the other PVP modes were to be the next things added?

Speaking of PVP edits, where are quick battles for classic?

I believe thats the plan.  Also give me one bit button to QB the entire classic page. 

May 15, 2026, 16:2805/15/26
01/31/20
2494

Based on the digest, next things to be added for running with QBs are Forest & Sintranos.  I may actually use that.

ShortOnSkillzModerator
May 15, 2026, 19:3805/15/26
06/24/19
4610
WileyMan

Based on the digest, next things to be added for running with QBs are Forest & Sintranos.  I may actually use that.

Yes definitely an improvement. 

May 15, 2026, 21:3805/15/26
05/03/20
2194

Another vote for quick battles in all battle types.  

Lets be Devil's Advocate.  What is the downside for Plarium to add  more quick battles?

May 15, 2026, 22:1505/15/26
12/16/21
2467
ClosedPoly

Another vote for quick battles in all battle types.  

Lets be Devil's Advocate.  What is the downside for Plarium to add  more quick battles?

They are desperately focused on the idea that the krakens must be kept busy 24/7 or there's a chance they'll look for another game to spend money on.

ShortOnSkillzModerator
May 16, 2026, 11:0205/16/26
06/24/19
4610
MooredRat

They are desperately focused on the idea that the krakens must be kept busy 24/7 or there's a chance they'll look for another game to spend money on.

In game time do be a huge metric they track. 

May 24, 2026, 23:4105/24/26
04/07/26
2

Playing Raid since way before the doomtower. Paused for a couple of years and I notice lots of new stuff. But I see Dark Fae is still a pain.

Dark Fae becomes frustrating because repeated fear RNG and clone targeting create failed runs that feel outside player control. The issue is not difficulty, but excessive retry time and inconsistency. Five failed runs in a row because my nuker gets targeted repeatedly is not engaging gameplay. It only wastes player time.


How come this isn't fixed yet?

May 25, 2026, 03:4905/25/26
01/31/20
2494
jessejeremythestorycorner

Playing Raid since way before the doomtower. Paused for a couple of years and I notice lots of new stuff. But I see Dark Fae is still a pain.

Dark Fae becomes frustrating because repeated fear RNG and clone targeting create failed runs that feel outside player control. The issue is not difficulty, but excessive retry time and inconsistency. Five failed runs in a row because my nuker gets targeted repeatedly is not engaging gameplay. It only wastes player time.


How come this isn't fixed yet?

You need to speed tune your Dark Fae Team and build a team preset.