The ONE Bad part of Grim Forest: Treasure Goblin
Currently, the Treasure Goblin is probably the worst part of Grim Forest for a number of reasons and I'm making this thread as Feedback for Plarium.
The Treasure Goblin doesn't drop anything good. He only does currency and the only reason to beat him and get all the rewards from quests is MORE currency... well the problem with that is, you don't NEED the currency. The chests are Single Purchase from the Vendor and it's currently not clear if currency even carries over to the next GF Rotation (tho it likely doesn't).
Combine these issues with the fact that the Goblin is probably the most annoying fight in all of GF. It's a cool fight *IN CONCEPT* but in reality it's just annoying. RNG to negate dmg + turn limit + burst too fast and die (obviously unkillable and block dmg are workarounds, tho Unkillable is the one that doesn't screw you if it's stolen). It's a combination of mechanics that ends up being frustrating... at the very least, there needs to be a debuff or something that negates his Evade %.
The thing is, he doesn't even need to be rebalanced if he just had DROPS that mattered. Hell, even if Plarium doesn't want to rebalance him OR change his drops then all they'd need to do is up the chests at the vendor to a limit of 2 OR OR just add in another item or two that can be bought with the currency (That isn't curio-based)
That's it, rant over. Happy New Year!
