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Sep 19, 2025, 16:134 days
04/18/25
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Live Arenas

Should we put in a more intelligent queueing system? I mean 9 tokens against 3 players is really quite irritating. Surely you should not be matched against a player after you just played them, and should have a perma stop if you already matched against them twice in the same day. It makes the the game feature so uncompetitive. And what are lvl 100s doing in silver? I mean a level or power cap needs to be thought about - its just making it a silly farming excercise for one player and newer players have basically zero chance. I know the way champs are built are more important than lvl, but parts of the game being unlocked for longer makes a massive difference. Definitely in favour of a passive ranking system, and then a tiered system which is based on wins, etc. and you can only compete with people that are within Y of your rank range, i.e. X > Y > Z. Gadly will sit and wait for a decent fight, rather than just getting steamrolled with no chance 3 times in a row.

I love Live Arenas, but it would be nice to have more competitive matches....my champs aren't badly built either, usually 5 or 6 wins per day is normal at lvl 62, silver 4 and I've not been playing that long. If you are going to make them 24/7, this would massively enhance the activity's experience.

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ShortOnSkillzModerator
Sep 19, 2025, 22:154 days
06/24/19
3580

Silver 4 at level 62 is definitely pretty solid.  The matching system definitely needs some work.  I got the same guy 3 times in a row today as well.  Just makes it not fun, as well as getting matched with the #1 player multiple times this season. 

Sep 21, 2025, 05:033 days
01/31/20
1766

Welcome to the forum Phoenix.  

Live Arena certainly does have some matching issues. Hopefully Plarium will continue to improve the experience of this game mode.    

Thank you for a thoughtful comment that could yield improvement versus just whiny bitching, which has become a common occurrence.