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What can be the right nerf for VOIDGHOST?

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17 жовт. 2026, 02:2717.10.26
22.08.23
0

What can be the right nerf for VOIDGHOST?

I'm kind of thinking they should just make it so Outlaw & Guardian can still counter Voidghost, wouldn't that be fair enough? It's stupid how they're killing the countering cycle where one mech has a great counter while another mech can counter it and so on and so forth, they drop Voidghost and just throw it all out the window, you can't even kill him when he's FULLY MAXED. He hides and shoots you and whatever damage you did could just be regenerated with your mech's death. So having at least a SIMPLE counter should be enough, outlaw is quite hard to get, guardian has to aim at you and make sure you're in the range of the ability for you to get kicked out of your ability, it's all neat and clean and restores balance in.... Whatever bullcrap they were thinking of when making this mech.

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17 жовт. 2026, 04:2317.10.26
10.12.24
153

I kill fully maxed voidghosts everyday easy, I face them in literally every match I play, once they kill me, I'll spawn either seeker, eclipse, surge, redox or blizzfrost (depending what hanger I'm using) and I'll go after them, hide and wait for their ability to finish then destroy them in a few seconds, it's not that hard if you practice going after them, seeker and burrow beams kills them in one round, compound beams or charge rockets for the other mechs kills them fast too, voidghost cooldown is 10 seconds with a legendary cooldown implant on it so thats plenty of time to rush and kill it

28 жовт. 2026, 03:364 години
28 жовт. 2026, 03:39(edited)
08.09.26
49

Apparently guardian can reset voidghost user's weapons still while the ability is active. I think that's about the only positive thing to come out of the release of this update is guardian finally has a niche again.

But my preferred NERF for voidghost is just delete it. Voidghost and Seeker are two mechs I would straight up rip from people's hangars and delete from the game entirely if I was in charge. I'd compensate the full price people who had seeker or voidghost before and possibly upgraded it. But I just want them out of the game.

28 жовт. 2026, 04:163 години
24.11.23
2

Wonder what would happen if they made it so you could select not to queue against specific mechs. Voidghosts could have an arena all to themselves.

Teammates in are leaving battles when a voidghost is present, thats no fun. 

28 жовт. 2026, 04:273 години
10.12.24
153
Dragonator

Apparently guardian can reset voidghost user's weapons still while the ability is active. I think that's about the only positive thing to come out of the release of this update is guardian finally has a niche again.

But my preferred NERF for voidghost is just delete it. Voidghost and Seeker are two mechs I would straight up rip from people's hangars and delete from the game entirely if I was in charge. I'd compensate the full price people who had seeker or voidghost before and possibly upgraded it. But I just want them out of the game.

For me I'd delete redox and charge rockets out the game, I can beat any mech and combo, but a maxed redox and maxed charge rocket 16s are literally impossible to beat, I've tried everything and they end my maxed mech with maxed mods with one round 😅 it's weird because I can easy beat maxed outlaw and deathwaker with charge rocket 16s, but never a redox, 

This I mean for hanger showdown, I can easy beat them on longer maps, but showdown it's no chance, also blizzfrost and geminis in showdown are hard to beat, 

But voidghost and seeker, I easy beat them both everyday, they're both so easy to counter, voidghost with burrow beams is abit harder but aslong as you have a fast moving mech and wait for it's ability to finish then it's easy