Inuyashaslover4 said:
Alyona Kolomiitseva said:
Greetings.
Actually, they are balanced. As you may have noticed, Defensive Units have lower stats, but also the lower price.
So If you spend the equal amount of Resources on both: Offensive and Defensive Units, you will notice that they have almost the same stats. By the way, some of our players even have noticed that due to Haven Defense Bonus Defensive Units are much more profitable.
I'll hazard to guess that you don't actually play this game? Because if you did then you would clearly see that it does take a crap ton of defensive unit trainings just to survive an attack from someone who has sent less than half the amount of offensive units on a raid to your haven.
This isn't about how much resources are needed to balance the playing field, so much as it is about needing to train more than double the amount of defensive units just to survive an attack from someone who has spent less on their offensive units to wipe out our defenses in a single raid.
I play both offensively and defensively, and to look in my Infirmary you would see that there's more than five times the amount of dead defensive units to my offensive ones.
I've come to the conclusion that as it stands, it is not worth the resources to invest in any defensive units at all, they die way too easily. Only to invest in offense because they're more effective due to these stat imbalancments.
And I would gladly fork out more resources on defensive units of equal proportions to the offense, IF they were balanced enough to defend, like they're supposed to do.
I do play the game, and when you go and build troops the defense cost less
so you will need twice the amount to defend with, of course the offense will over rule the defense
because you need more defense, say a sub is 843.3 if you don't have a boost but if you use a sol or a jug 1756.8 and jug 2049.6
that's a huge difference you need to divide and do the math, That is why they say it is wiser if you defend against someone offense to have your hood help you, because more defense is going to be needed....
technically it's not unbalanced you just have to do the math
I also think it is unbalanced. Look at it this way...so we must build at least twice the amount of defense to offense. I get that. But I also get that it also takes double the amount of time to build that defense, since we're having to train more troops than offensive trainings has to. So while our additional defenses are still cooking, along comes another raid because they already got their offensive units built....we're still waiting on our defenses to train. Now tell me how fair that is?
I also agree that we're better off just building offensive units and fek defense, they're mostly useless because of the lopsided advantage of offense while under this setup.