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CHEATING IN MECH ARENA

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Oct 21, 2026, 23:47Yesterday
08/31/25
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CHEATING IN MECH ARENA

It is ridiculous how Plarium has decided to use rigged mechanics to block the natural progress of players who don't spend money on the platform.

It’s common nowadays for players to come here and complain about the exact same things: unfair matchmaking, allied bots that do nothing but run straight to their deaths, and Hangar Battles against opponents with vastly superior Power Levels.

In both Control Point Clash and Deathmatch, 90% of the time your opponents are bots given massive advantages. It's essentially 5 system-favored bots against 1 player accompanied by 4 useless allied bots that get in the way more than they help. Sometimes one or two real players join your team.

And how does it work? On the enemy team, the bots are extremely tactical, agile, and coordinated, always backed by much higher stats. Their abilities always seem ready to deploy at the exact moment they need an edge. Enemy bots lack human distraction and never make mistakes; an enemy bot clear across the map fighting two other players knows exactly what I’m doing and where I’m moving. Even while busy, it positions itself with pinpoint accuracy to avoid getting hit by anyone aiming at it from a distance.

Observe this result:

My team: 24 kills and 5 control points.
Opponent: 16 kills and 4 control points. 

My team:  Swerve 5 kills and 2 control points = 9.930

Opponent: [BERWW] BP 1 kill and 2 control points = 12.100 ????

What kind of math is this?

Isn't Plarium ashamed to cheat so blatantly? What kind of math is this?

We could list over 100 ways Plarium has devised to prevent players from progressing. It’s a whole spectacle of cheating and rigged mechanics, all designed to favor the system at the expense of the players.

Example: I face an opponent's mech that has lower HP, like 64k. I shoot until both of my weapons are completely empty, and its HP barely takes any damage. It doesn't have shields or implants that would justify that kind of resistance. Then my Mech, which is supposed to be stronger, with implants, shields, and much higher HP, takes just one shot and loses more than half its HP before the opponent even empties their mag. In other words, a single burst takes away over half my health.

On top of all that, I have to watch all my kills turn into "ASSISTS." I can be completely alone fighting an enemy, deal 99% of the damage, and when I finally finish them off, it displays ASSIST... RIDICULOUS. This isn't a bug; it's a deliberate mechanic to stunt my progress. My weapons also feel completely nerfed: I have to empty two full mags or more just to do noticeable damage, while an opponent takes away almost my entire HP with just a single burst. I'm sure most players are experiencing this or have already noticed it. 

Everything in the game feels like a rigged show designed to make players lose.

i


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