True, Voidghost is given too much strengths. Top-tier speed, decent HP and having a broken ability making it viritually unstoppable. I guess whenever a player gets OP stuff, they want to use it to break other stuff. It happened with Revokers, Geminis and now with Voidghost. Whoever has that broken mech/weapon can play happily. But on the receivng end, it's pure injustice
Charge Rockets are annoyingly strong, coupled vith Voidghost (a combination of Deathwalker and Eclipse) whch has a decent invulnerability time, can easily rack up kills without needing to lose a lot of HP. Revoke the 30% damage buff for Charge Rockets, and allow some debuffs like Restrict, System Crash to affect Voidghost. One more alternative idea to nerf the mech is by setting a fixed ability duration for both ghost states, which cannot be altered by implants and giving no heal for kills during the recast time