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New Weapon Idea - Camera Aided Missiles

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Aug 22, 2026, 14:29Yesterday
07/22/23
91

New Weapon Idea - Camera Aided Missiles

I don't know if this suggested weapon would be fall under guided or regular missle category. But, basically: 

  • Once fired your camera would switch to the weapon's projectile.
  • You are able to control the direction of the missle.
  • Speed is around the same as a Gemini's with slow turning radius.
  • Mech is still vulnerable to attacks while controlling the projectile.
  • Projectile can be either be manually detonated or it detonates on impact.
  • Camera switches back to the mech after detonation.
  • Any enemy mech spotted while controlling the projectile shows up on radar.
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Aug 22, 2026, 17:36Yesterday
04/07/23
221

A thoughtful idea, but it reminds me of Blast RPG which has similar mechanics (only thing with Blast RPG is that you cannot manually control the trajectory of the weapon's projectiles

And I think using the joystick to control weapon projectile seems more like a guided missile (It'd be definitely a Guided weapon to prevent confusion) though it'll be make the mech insanely vulnerable (due to low projectile speed and manual control of the projectiles means our mech would not be able to controlled till it detonates)

I think the best way of bringing this weapon is to use these ideas in reworking Blast RPG like the Devs did with Silverthorn, a complete overhaul of the Blast RPGs, while incorporating the ideas you gave in this thread; and in the end we gat a OP version of Blast RPGs which are ready to dominate the arena

Aug 22, 2026, 18:43Yesterday
07/22/23
91

I think the only issue with Blast RPGs is the homing ability. They should remove that functionality, it would make the weapon much better.

Aug 23, 2026, 06:5816 hours
04/07/23
221

Yes, without the homing, we can use the splash damage and deal a ton of damage to enemies

Aug 23, 2026, 16:007 hours
06/12/26
5

Seems great for a artillery weapon

Like a homing 10m aoe missile