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Tailsting's Ability And Bots (Bugged?)

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Aug 13, 2026, 16:2808/13/26
07/22/23
84

Tailsting's Ability And Bots (Bugged?)

I've noticed that, intermittenly, Tailsting's ability does not effect bots. Even though the ability hits them and the bot has the debuff sign above it's head, it still moves forward as normal. Out of 10 test shots on bots, 4 moves forward normally while 6 shots works as intended. On players, it works as intended. Is it a bug or something else like a syncing problem? If it's a syncing problem, it should still show the bot being affected at some point. My latency (Plarium Play on a PC) is usually around 28-30ms. So I do not believe it's on my end.

Does anyone else notice this?

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Aug 13, 2026, 19:538 days
01/30/24
572

Tailsting's ability doesn't stop mechs from moving (in any direction) but it prevents turning the body. It's the opposite of blizzfrost which stops you from moving but allows you to turn :-).

Aug 14, 2026, 19:017 days
07/22/23
84
tar

Tailsting's ability doesn't stop mechs from moving (in any direction) but it prevents turning the body. It's the opposite of blizzfrost which stops you from moving but allows you to turn :-).

Ugh! I knew it doesn't stop the mech from moving, but, I guess I read the ability's description too quickly and realise that it can still move forward but can't turn.. Thanks for clarifying!

Aug 14, 2026, 20:267 days
01/23/26
438

it can move in straight lines more or less... just bots probably running forward no matter what because they are idiots =]