Storm Rack radius and damage is so broken…
I've played many battles and get hit only a few times and I instantly die, and you can be several meters away from their impact and still get hit by a bunch of rockets, whether they are still in the air or if they hit a wall, it's ridiculous.
Also, the storm rack's damage itself is way too high (even without any pilots or implants) that players are either getting up close to someone using Eclipse, Surge, or some other fast scout mech, or they are on the other side of the map using Deathwalker, Orion or something that has high capacity, and they basically one shot you when you least expect it.
So my point being, Plarium should decrease the damage by 15%-25% and especially the radius by 30%-40% as this is getting way too chaotic.
Adding to this post, the Gemini weapons are also getting too chaotic, not only because its damage and insanely short cooldown (especially if you put cooldown implants on it), but also the way it curves when it's fired can pretty much kill you even if you are directly above the opponent, on top of a roof or tower whilst using a Lacewing or Lancer. So maybe if they reduce the damage and/or increase the cooldown for Geminis, that would also be much less chaotic and buy a bit more time for the victim to retaliate.
let me know in the comments if you think this should happen or if they should just keep it the way it is, or if they should increase the damage and radius of storm racks.
