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New weapon idea: Invader

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Jun 28, 2026, 23:0006/28/26
05/02/26
0

New weapon idea: Invader

Hello Plarium, Iwas thinking about a new weapon you could add in season 72 I will tell you a little info about it

name: Invader

Energy capacity: 6- 16

rarity: legendary

type: Heavy duty

the Invader is a huge rectangular weapon with a whole in the Front and 1 sharp bullet in the middle with 4 sharp bullets surrounding it the reason why the bullets are sharp is so that it can pierce enemies armour and that's why I thought it was a good idea to call it the invader and here are a little info about the bullets


details: 

damage per shot (mini gun): 1008

damage per shot assault MG (1109)

damage per invasion (977)

fire rate avg. (500 RPM)

and this weapon will be worth


6 energy: 750k credits damage per magazine 86k

8 energy 7250 acoins damage per magazine 104k

10 energy 800k credits damage per magazine 95k

12 energy 7725 acoins damage per magazine 135k

16 energy 10750 acoins damage per magazine 247k



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Jun 28, 2026, 23:5306/28/26
Jun 28, 2026, 23:58(edited)
07/22/23
45

I would like a mech named, "Party Machine." It would shoot jello shots that makes surrounding mechs to start spinning. Lancers and Lacewings hit with this, would instead, jump sporadically. 🎉💃

As Captain Picard would say, "Make it so!"

Jul 5, 2026, 20:055 days
01/23/26
274
Kesplarium

I would like a mech named, "Party Machine." It would shoot jello shots that makes surrounding mechs to start spinning. Lancers and Lacewings hit with this, would instead, jump sporadically. 🎉💃

As Captain Picard would say, "Make it so!"

i would vote for that mech, sounds cool