More options for user interface?
I recently removed anything I could think of but my screen is still full of crap that makes me unable to see the enemy... and for me is more important to know where I shoot than to see stupid animations
Can you actually see where you shooting?? The captured moment is not the worst one, it's actually very light example, it happens a lot lot worse than this if you are shooting long range into some corridor with a lot of players, the worst thing is actually your own allies.
Is it really necessary to show so much and so huge? Like Pilot image of my ally?? DO I give any crap about it in any possible circumstances?? A death animation that takes same amount of screen when enemy dies next to you or 200 meters away? What is this red shield with health on it I have no even idea!!!! Only now for the first time I think it means the Aegis shield and it's health, but come on does anyone give a crap about it? It's unbreakable realistically. Enemy Pilot people say may be useful, but I still had not memorized all of them, I think this one means it's wearing assault weapon, but it can really wear anything, I don't think I want a huge enemy pilot picture in all games. What are these V icons? Totally no clue. Reloading? Is me realoding? I can see it around my crosshair anyway. The red square as a target lock i totally have no clue why it needs to be shown.
So I just wanted to ask if anybody ever sonsidered enable/disable toggles for all these things in settings? I don't need most of them they just clutter my screen and preventing me to see where i'm firing at. Lot of things useful I agree, I would want to see if somebody is blinded or frozen etc, but how about making it scale down at distance? If somebody is frozen 200m away does not really help me does it?
