these mechs and weapons need buffs part 2
hi guys this is a part 2
pls read till the end
mechs
1. slingshot
its a great mech for beginners, but in the pro game it has too less hp and its ability does less damage
needs more health mostly ( you can use the ability to escape/move quickly/sneak attack
2. md
md has too less energy capacity, too less health and a trash ability
just dont use it in your squad
weapons!
1.blast rpg
it deals too less damage tbh
needs more damage
2. longarms
they deal good damage but in close range they r cooked. also it has trash accuracy
dont use it
hope this helped u guys make your squad better
btw i will be posting a part 3 then ill make these a nerfs series
