
Mechs 'can't move' yet they can move to turn and keep firing. What a pile of marketing crap. Plarium intentionally chose not to tell players there is no vertical capability to icy grip. Even their spot light video cleverly hides that fact. So much for just being open, honest and forthcoming with their customers.
I have Blizzfrost and my opinion on this is different. The ability prevents movement except turning and firing but also deals damage, increases self damage resistance and increases speed (and it works through walls). Making it yet another EMP with all these other advantages is obviously the wrong move.
Personally I'm happy with the mech's ability limitations. It's formidable without being overpowered.
That said, I completely agree with all the folks that are unhappy about the wording. The description should reflect the scope of the ability accurately, which currently it does not.
Frozen mechs aren't supposed to rotate/move at all but they do...
That is not how that works it stops your movement, not your turning those are two different things in spacial allocation. They are not stunned or emp'd just held in one spot. That's how the Mechanic was explained when they introduced it.
That is not how that works it stops your movement, not your turning those are two different things in spacial allocation. They are not stunned or emp'd just held in one spot. That's how the Mechanic was explained when they introduced it.
Turning is movement. In the spotlight video, it says it stops mobility but can still aim and shoot. Mobility includes turning. Redefining the definition of motion doesn't make it true 🤦♂️if you're frozen, you're frozen...
Turning is movement. In the spotlight video, it says it stops mobility but can still aim and shoot. Mobility includes turning. Redefining the definition of motion doesn't make it true 🤦♂️if you're frozen, you're frozen...
Well you and devs clearly disagree what mobility means. You and I disagree what mobility means too. Mobility to me means you can move freely. Being stuck in place and having turn speed slowed doesn't seem very free to me.
My initial understanding was also that it didn't block turning and firing. It's not an emp.
It also freezes and drops Eclipse out of stealth.
It may not be a top 5 mech. Why does it need to be? There are lots of legendary mechs comperable. Imo it fits right in.
Agreed. I think the only thing needed is for the official documentation to spell out the scope of the effect clearly. Then the OP's primary concern would be addressed without needing to change anything about the ability itself.