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REDEEMER BUFF LET'S GO

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Feb 16, 2026, 15:182 days
04/24/22
159

REDEEMER BUFF LET'S GO


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I mean technically it's a buff for the lower levels but at least I've been asking for this buff I'm sure the community was begging for it. I never understood why redeemer was the one mech unable to take full advantage of its ability as it levels up. I also never understood why you got it at the same tier as zephyr but couldn't negate the ability to max especially for as long as Eclipse has been in game because you're not going to upgrade redeemer since Eclipse is just better.

This buff has been a long time coming and well deserved. Now redeemer has a reason to unlock and use it for gear hub tiers 5 and 6.

Edit: Oh, but the massive NERF to eclipse is not appreciated

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Feb 16, 2026, 17:142 days
01/30/24
322

Agreed on both counts - the redeemer buff (yay!) and the second eclipse nerf (totally unnecessary). I find I can defeat and am defeated by enemy eclipses in equal measure. I can defeat it with other mechs and non-fancy weapons like cryo launcher, tetra rifle or others. That's a good balance by definition.

I don't know what numbers Plarium is using, but it's definitely not seeing the whole picture.

Feb 17, 2026, 17:14Yesterday
04/24/22
159

I overlooked there's also a buff to outlaw that turns its ability into basically 100 meters system crash.

Really? Really? It can target mechs through walls now? Reall? Why not make it go through allies, or chase enemies like gemini?

This change is going to break the game