Details on what Galvanic Hull actually does
I understand flank and rear attacks... that makes sense.
Double damage.... I get that bit. Weapon damage is standard until the mod is depleted.
Ability debuffs...... I don't fully understand. I saw a comment online saying that it keeps the Tetra rifle's final shot to standard damage
Does it stop Nomad, Killshot or Slingshot ram damage?
Does it absorb the extra damage from Blockhorn's shield?
Does it keep Stalker and Brickhouse's damage at normal levels?
Does it stop Bastion's blast shield?
Does it stop Volti's thunderstorm?
Sillverthorn's blades?
etc
Does it stop all these damage attacks from the front?
Thanks!
