Feedback and Suggestions on the new Trial Mode...
SO, The new trial mode trial, huh?
Fortunately, I was among the 50% of the players of the game who got the chance to try the new feature. So, let me just giving my own experience on this. LITERALLY The bots are glued to each one of them and trying grinding kills. Actually this would be kind of OK for tank or attacker mechs to test but, what about scout mechs? Usually when you go on a random match what do you face A Tank or Attacker mech destroying everything and grinding kills with an OP combo and High SP, A SP dropper, a player who is using scout mechs to jump scare mechs a camper who is at a good cover and killing mechs and an mech just sitting beside a control point or spawn point and just killing mechs after spawning. But Bots are not, They are literally of any type like scout or tank, same playstyle, no matter what weapons they are using. Now, can anyone tell me how to test surge with revokers just killing a mech or just before it some one knocks you or seeker you teleport where there are a bunch of enemies waiting for you. The same applies to all scout mechs. Actually you should make bots adjusting on different playstyles according to mech or weapon. Keep a close look on how players are battling and further you know. Rest other things are fine there are bunch of good combos to try on and they are popular too. Some players say that with no mods the trial mode is waste. Now, rest all everything are good. I can bet the problem which I have faced and covered in this feedback many other players would have faced.
In my opinion, Trial Modes can be very good feature of the game to test that whether the weapon you are gonna buy is good or not and our resources are not wasted. Just try to develop different playstyles and I hope maybe Plarium and MA team would be working on it already.
Thanks...
