There is no point in playing CPC/Deathmatch after a prolonged period
XP: Couple matches
Victory/Combat Points: Couple matches
Challenges: Couple matches
The only reasons to play longer is obviosuly if you just enjoy playing the game, but rewards wise there's usually only achievements and events.
Some feedback I would give is being able to play for acoins, credits, keys and blueprints for the specifc mechs you use even if it's as little as 3 acoins per win or 1 blueprint every 10 wins. If the purpose is to make upgrading your mech incredibly difficult through gambling luck or grinding for both F2P and P2W, then at least make the matches more rewarding after a prologned period for both parties.
And to be clear I'm not being disingenous that the devs don't already provide moutains of free rewards, CRE'S etc. before I read the counter arguements, but my point is specifically playing the gamemodes after a prolonged period besides enjoying it. Personally I haven't touched either gamode after Tournaments, which offers every single benefit on top of rewards, FFA and rarely any bots. but i'm the extreme minority in that regard.
Also respectfully I don't know why newer gen games subscribe to these daily limit practices when older games offered unlimited XP at the cost of just playing the game excessivley. I mean I do know a few reasons but it seems counter intuitive in the grand scheme, but that's just me.
