All Categories

The nerf did it.

Search
10 фев. 2026, 22:533 дня
19.12.23
115

The nerf did it.

Yup. My revoker 10s are kinda useless now. Yay!

Anybody feel the same?

Views
19
Comments
6
Comments
11 фев. 2026, 07:103 дня
30.01.24
316

Absolutely, and it was deliberate of course. I currently only have revoker on my surge since it can get close enough and the emp ensures the shots connect. Beyond a few metres the damage drop-off is too high. Nomad might also work, and Seeker might also work. Haven't tried the former since it's only at 4 stars, and I don't have the latter.

That said, I didn't use revokers much before the nerf either. At most on surge and deathwalker. Now no longer on deathwalker.

CrystalDrewCommunity Manager
12 фев. 2026, 10:13Вчера
10.02.23
3176
tar

Absolutely, and it was deliberate of course. I currently only have revoker on my surge since it can get close enough and the emp ensures the shots connect. Beyond a few metres the damage drop-off is too high. Nomad might also work, and Seeker might also work. Haven't tried the former since it's only at 4 stars, and I don't have the latter.

That said, I didn't use revokers much before the nerf either. At most on surge and deathwalker. Now no longer on deathwalker.

You’re absolutely right - Revoker was rebalanced to better fit its intended Close-Quarters Class. While the nerfs are more noticeable at range now, it remains effective when used with aggressive close-range positioning and the right strategy. 

12 фев. 2026, 16:49Вчера
30.10.22
78

This is good news. I hate revokers. Since they were introduced, they ruined whole game to trahs. 2,5 years it took to Plarium to fix this big problem. But finally 😀

12 фев. 2026, 17:45Вчера
16.08.15
92

less lies, revocker has been rebalanced after years, although users have complained about its supremacy since the very beginning, but it was nerfed not because they listened to you.. but only to make room for new weapons, which you will pay dearly for... your questions are not taken into consideration, otherwise the matchmaking problems would have already been solved, which is the main problem after the corrupt manipulative AI... do not fool yourselves, open your eyes and stay tuned, new NERFs, new manipulations, new rebalances, eternal game of incompetence and manipulation, it has been working like this for 3 years now. and the weapons are always the same, revisited, but the base is always the same, shoot and forget. in short, ZERO skill, fun?? 15% .. I don't think that calling it fun means spending thousands of euros,,, for weapons and mechs that last a few months.....

12 фев. 2026, 20:34Вчера
24.04.22
154
CrystalDrew

You’re absolutely right - Revoker was rebalanced to better fit its intended Close-Quarters Class. While the nerfs are more noticeable at range now, it remains effective when used with aggressive close-range positioning and the right strategy. 

So like make revokers really only ideal for point blank combat meanwhile burrow beam remains as effective at all the same ranges, which already killed faster at point blank range

CrystalDrewCommunity Manager
13 фев. 2026, 14:237 часов
10.02.23
3176
Guzzler

So like make revokers really only ideal for point blank combat meanwhile burrow beam remains as effective at all the same ranges, which already killed faster at point blank range

Thanks for sharing feedback on Burrow Beams! We are still investigating them. At this moment, what we can confirm is that they are quite powerful, but pretty unusual gameplay-wise.

Will let you know if any changes are expected in this regard!