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Remove all old level 1 towns from kingdoms.

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Feb 13, 2020, 20:4302/13/20
07/14/19
0

Remove all old level 1 towns from kingdoms.

I would like to see the removal of all old towns that have gone dormant. Especially the level one towns that someone logged into for an hour or less than never came back. Example: In Kingdom 1, there are towns that have done nothing in 186 weeks. I mean really they are not coming back. Even with just the removal of the level 1 towns you free up map space and you would save on server usage. 
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Feb 15, 2020, 15:4002/15/20
300781

Turtles said:


I would like to see the removal of all old towns that have gone dormant. Especially the level one towns that someone logged into for an hour or less than never came back. Example: In Kingdom 1, there are towns that have done nothing in 186 weeks. I mean really they are not coming back. Even with just the removal of the level 1 towns you free up map space and you would save on server usage. 

Hello! Thank you for your suggestion! It was forwarded to our developers!

So if you have any other ideas, feel free to write them. 

Have a nice day!
Feb 4, 2026, 05:0502/04/26
03/02/25
17

This makes a lot of sense, honestly. Dead level 1 towns that haven’t seen activity in years aren’t adding strategy or competition, they’re just digital dust collecting on the map. At some point it stops being “player freedom” and starts being clutter.

Removing or recycling towns that have been inactive for 150+ weeks would clean up the map, reduce confusion for active players, and probably help performance on the backend too. A simple rule like inactive + level 1 only feels fair. Anyone who actually invested time wouldn’t be affected.

You could even handle it in stages. First flag them as abandoned, then remove after a long warning window. That way no one can claim they were blindsided. It’s basically maintenance, not punishment.

Funny enough, this is the same logic that applies in real-world cleanup. Old, unused things sitting around forever don’t magically become useful again. At some point you clear them out so active systems can breathe. That’s the same mindset behind structured removal services like
https://www.tidy-toss.com

Cleaning up inactive space, whether on a map or in real life, makes everything else function better. This suggestion feels overdue, not extreme. 

Feb 6, 2026, 06:3502/06/26
07/24/25
2

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Jul 22, 2026, 07:215 days
Jul 22, 2026, 07:22(edited)
5 days
1

Totally agree—inactive level 1 "ghost towns" just end up cluttering the map and hogging server space for no reason!

Implementing an auto-archive or removal policy for accounts inactive after a few months (or 186 weeks!) would make the kingdom map look way cleaner and open up prime real estate for active players. And this is could be different to make ai video upscaler

Jul 23, 2026, 10:424 days
Jul 23, 2026, 11:02(edited)
07/07/26
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Jul 23, 2026, 10:584 days
07/07/26
2

This makes a lot of sense, honestly. Dead level 1 towns that haven’t seen activity in years aren’t adding strategy or competition, they’re just digital dust collecting on the map. At some point it stops being “player freedom” and starts being clutter.
 

Jul 23, 2026, 11:044 days
Jul 23, 2026, 11:05(edited)
4 days
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