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Rebalance Reminder

πŸ› οΈ Reminder: Wave 5 of the rebalance goes live in 7 Days!

Get ready! The fifth stage of our major balance update arrives on June 4.

This wave continues our efforts to make battles more diverse, competitive, and fun. It features buffs to some old favorites, one Mech rework, plus several nerfs targeting SP dropping cases and specific balance concerns.

πŸ“ˆ Key Buffs

  • Redox: Speed (16 km/h β†’ 22 km/h), HP (170,400 β†’ 227,300), Ability Damage (45,500 β†’ 79,600), now grants a Personal Shield (31,600 HP) and a Speed Boost (+50%) for the Ability Duration.
  • Blast RPGs: Damage per Shot +35%.
  • Disc Launchers: Damage per Shot +35%.
  • Chain Guns: Damage per Shot +25%.

πŸ”„ Rework

  • Solis: Blind Effect Duration (3s β†’ 1.5s), Speed Boost (+80% for 3s), Ability Cooldown (8s β†’ 12s).

πŸ“‰ Key Nerfs

  • Dreadnought & Nomad: Ability Damage decreased for all Ranks except Max Rank.
  • Deathwalker: Ability Cooldown (10s β†’ 15s), HP Restoration (+10% Max HP β†’ +5% Max HP).
  • Burrow Beams: Damage distribution changed to 70% Shields / 30% HP, Damage per Shot +6.82%, Reload Time (3s β†’ 4.5s).

βœ… What’s next? We’ll continue closely monitoring player feedback and in-game performance and make further adjustments if needed. We hope you enjoy these changes and look forward to hearing your feedback!

πŸ”— Read the full breakdown of the upcoming update here

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May 28, 2026, 13:147 hours