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Gemini 6

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27 май 2026, 08:01Вчера
10.10.23
0

Gemini 6

Sometimes my Gemini 6s will not finish a target off. Like they just keep their last few HP no matter how many times I hit them. Multiple clear cut hits, either in the open or on a point capture, no damage registers.


It’s now happened to me three times. Found nothing online including the official forums. Anyone else experience this?


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10
Comments
4
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27 май 2026, 10:06Вчера
27 май 2026, 13:04(edited)
30.01.24
401

Yeah I've seen it a few times with geminis. The enemy hangs on to their last HP (around 10%) and it takes multiple hits to finally destory them. At the moment I don't recall seeing this with other weapons.

27 май 2026, 11:58Вчера
27.11.25
9

Happens with any weapon. Unkillable bots.


27 май 2026, 16:10Вчера
26.06.24
56

👀I've seen multiple reports on this issue. If possible, could you get a video recording of the bug so it's reported.

27 май 2026, 16:40Вчера
27 май 2026, 17:33(edited)
22.07.23
25

This happens to me too. Not just on Gemini but on other weapons and attack abilities like Volti's. The HP seems to "bounce back" after damaged. I know it's not due to latency since I always average less than 100 on lan and 80-150 on WiFi. The occurrence happens whether I'm on either lan or WiFi. PC or Mobile devices.

I don't know if this will give a clue, but, at times, especially during start of a match; The other mechs on my screen seems to "rubberband" while moving. This happens with not only bots but other players as well.