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Worst cheating by bots yet

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13 фев. 2026, 15:1813.02.26
24.04.22
171

Worst cheating by bots yet

Just played this match with 3 bots on each side. 

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First round everything seemed fine. 2nd round I got godlike while bots on my side did jack and let enemy bots keep killing them to stay just ahead of me. 3rd round my ally bots were getting kills again but still letting enemy bots kill them so they could stay just ahead again. And the round ended with me firing about 2 dozen revoker shots into an invincible MD before finally I got killed at the last second.

So you're clearly using bots to fix matches still you're just trying to make it less obvious. But it's kind of hard not to notice when games like this happen where I can get 10 kills all in quick succession and the bots are still staying ahead of me. It obviously wasn't the players doing that seeing as I had about as much as the two of them combined.

AND WHY ARE WE MAKING BOTS FREAKING INVINCIBLE NOW?

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6
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28 окт. 2026, 02:564 дня
08.09.26
67

Forgot this happened. I wonder if anyone has experienced this since. I know lots of people have noted stuff surviving with a sliver of HP when they shouldn't have but never to this extreme except this one instance.

28 окт. 2026, 04:354 дня
10.12.24
155
Dragonator

Forgot this happened. I wonder if anyone has experienced this since. I know lots of people have noted stuff surviving with a sliver of HP when they shouldn't have but never to this extreme except this one instance.

Yeah it's still happening now, every loss I had in the last tournament was because of my bots being weaker than the opposite team bots, 

I had a match last week were I got 14 kills, my 4 bots had 1 or 0 kills, and the opposite team real player came 5th on his team with 1 bloody kill and all his bots got like 5 to 7 kills each, like what tf is that 😅 

28 окт. 2026, 16:293 дня
17.01.21
241

I've noticed the A.I bots turn the red eye (being spotted) on and off whenever they need the advantage to kill/get you killed. You'll be fighting a bot right in front of you be locked on and suddenly it's like they dissappear but stay visual and your targeting will switch to the furthest AI bot away from you resulting in the ai bot infront of you that you should have killed but instead died to because the ai bots are programmed by the coding team to cheat. I don't entertain ai bot matches with my time, they don't realize our time is worth money but they don't care and would rather waste our time with cheating a.i bots and waste their time tuning ai bots to cheat instead of actually creating fair gameplay. How do you all find it in you to entertain your time playing against a rigged system? If there is more ai bots then real players on your team, it's not worth wasting valuable time on. My time is more valuable than to waste it on cheating ai bots... isn't yours?

28 окт. 2026, 17:573 дня
29.03.23
49

I'm more curious as to how your last place live teammate got 5 kills and 5 assists, but earned 0 points. That doesn't add up. 

They've said the MM algorithm is designed to keep the average player at roughly a 50% win/loss rate. Been that way since the Beta days. I might get a 7-8 game win streak, but at some point the algorithm catches up and reverses the trend. I've fought 81k battles and had a 50-55% win rate the entire time. 



29 окт. 2026, 03:293 дня
08.09.26
67
Nocluevok

I'm more curious as to how your last place live teammate got 5 kills and 5 assists, but earned 0 points. That doesn't add up. 

They've said the MM algorithm is designed to keep the average player at roughly a 50% win/loss rate. Been that way since the Beta days. I might get a 7-8 game win streak, but at some point the algorithm catches up and reverses the trend. I've fought 81k battles and had a 50-55% win rate the entire time. 



It has most certainly not been like that since the beta days. In beta and for a short time after launch matchmaking was based on your XP bracket

29 окт. 2026, 10:552 дня
29.03.23
49
Dragonator

It has most certainly not been like that since the beta days. In beta and for a short time after launch matchmaking was based on your XP bracket

Um, I never made that statement or addressed that issue. Brackets and win/loss rates are two entirely separate things. Reading is fundamental.