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Bots focusing fire on human players

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May 21, 2025, 16:3105/21/25
07/06/23
18

Bots focusing fire on human players

Please make the bots fire randomly, or however you prefer! We've been putting up with fighting bots that outgun us, outnumber us, and on top of that, most matches are against them, so we have to put up with 9 vs. 1? A game should be fun, not frustrating! I don't think it's too much to ask., thanks.

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15
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5
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May 22, 2025, 02:3605/22/25
12/19/24
138

Agreed

CrystalDrewCommunity Manager
May 22, 2025, 09:1905/22/25
02/10/23
2761

Hello! Indeed, some bots might be more focused on the real players, as users have more strategic and tactical advantages, unlike the bots. We are working on their AI, but still, compared to players, their abilities are limited. 

May 24, 2025, 10:3705/24/25
02/26/15
16
CrystalDrew

Hello! Indeed, some bots might be more focused on the real players, as users have more strategic and tactical advantages, unlike the bots. We are working on their AI, but still, compared to players, their abilities are limited. 

THIS is what you say, it is clear that the situation is very different from how you describe it. The BOTS have 1 advantage ALWAYS HIT THE TARGET, add that they always have weapons AT MAXIMUM POWER... the poor human player, who by natural law his reaction and aim, is not perfect with every shot. can you compare a normal player against a BOT player managed by AI, who knows exactly how to hit without missing., therefore INFALLIBLE AIM, DEGAN OF THE BEST AMBIOT PROGRAM, POWER OF THE WEAPON, add their MECH ...? NO' you can't make this comparison, Because what you don't consider, is that the BTO has 'an objective, and runs towards its objective,, while the human must manage the BOT, and human opponent/s.. WHILE THE bot DOESN'T KNOW THAT HE WILL DIE, the human does, this is missing in your SUPER BOT. the awareness of being a SUICIDE BOT, with a very specific task.. your AI will never be able to have this feeling of failure.

May 27, 2025, 23:1705/27/25
03/25/23
120

honestly making bots that work for every match isn't easy, there are tons of weapons,mechs, pilots and combinations to fomr with al lthese things.

i see the problems with both maxing and having a lower level weapons set up on bots, especially because of how difficult they are to setup. if this game was more like unreal with no change in weapons, its easier to setup, with in mech arena that isn't the case...

for example, if the mech  and weapons are low, with its ai not properly setup, it will likely get blasted to pieces fairly quickly or even have it that the other player has no proper allies that can defend them. on the other hand, if they are max or near max level, they'll be able to hold their ground but at times may do so too well by being bullet sponges or hitting your mech perfectly in a way that your mech gets destroyed in a second or two. 

the maps are also all different, and the ai could perhaps be setup the same way as in the video game fear, but since not every match is the same this could be difficult and pose some problems and even put mroe strain the the servers perhaps? but this is may point of view on all of this.



CrystalDrewCommunity Manager
May 28, 2025, 09:0005/28/25
02/10/23
2761
nyla

honestly making bots that work for every match isn't easy, there are tons of weapons,mechs, pilots and combinations to fomr with al lthese things.

i see the problems with both maxing and having a lower level weapons set up on bots, especially because of how difficult they are to setup. if this game was more like unreal with no change in weapons, its easier to setup, with in mech arena that isn't the case...

for example, if the mech  and weapons are low, with its ai not properly setup, it will likely get blasted to pieces fairly quickly or even have it that the other player has no proper allies that can defend them. on the other hand, if they are max or near max level, they'll be able to hold their ground but at times may do so too well by being bullet sponges or hitting your mech perfectly in a way that your mech gets destroyed in a second or two. 

the maps are also all different, and the ai could perhaps be setup the same way as in the video game fear, but since not every match is the same this could be difficult and pose some problems and even put mroe strain the the servers perhaps? but this is may point of view on all of this.



Thanks for your comment! Appreciate understanding the complexity of the issue and your suggestions. We are working on the bots and the Matchmaking system overall; the huge updates are coming 🔜