CVC and KVK (all) logic errors
Hello Plarium,
as CEO/CDO of a global software company and active player since 2017 including some of my employees, I would like to point out some logic errors in the program:
CVC: during a siege, players who do not belong to the opposing clan can also attack the fortress.
This contradicts the idea of a CVC.
Requirement: Only clan opponents can attack the fortress.
KVK (all): since the opponent(s) is determined by influence, the system is completely unbalanced. A strong opposing clan can conquer our POP. If there is no equal clan on our side, this clan has two POP's and can distribute a reputation twice. In addition, the new distribution of points for all KVK is geared towards killing warriors.
Requirement: during a KVK, ALL clans can defend and reinforce the POP, not just one clan. And also ALL clans can participate in the conquest of the opposing POP.
So we would have a balanced relationship between CVC and KVK...
Suggestion: demand logical gameplay from your developers instead of demands on how you can maximize your profits.
After investing several thousand dollars, I am no longer willing to invest without making changes.
Best Regards, Siggi