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How a clan of 1 can achieve 14B in influence with no stronghold

How a clan of 1 can achieve 14B in influence with no stronghold

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May 13, 2020, 03:5805/13/20
06/13/19
3

How a clan of 1 can achieve 14B in influence with no stronghold

I wish someone could explain this, other than a hacker, I cannot figure out how this can be achieved in a CVC with no increase in their level 33   This is insane?!  We work very hard in our CVC yet come against this clan of one that is pulling some sort of trick.  
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May 13, 2020, 04:5105/13/20
May 13, 2020, 04:55(edited)
06/21/17
1303

I too have seen things that beg belief. and I cannot specifically answer your problem, but  what I can tell you, which you probably know already anyway is, there all kinds of things at whatever level that you are at that can increase your influence, without upping palace level,but that's not to say its not a  trick or that you are at odds with the opponent.

In fact this player would be disadvantaged if  in possession of  SH, that's a big burden for one player to carry as its potentially a big increase in league.
May 13, 2020, 06:2205/13/20
01/11/17
4649

Greetings!

We understand your concern, but we assure you that there are no hacks for the game. We constantly check for cheats available online and none of them work. 

Influence is one of the main factors in the game and it defines your might. Influence points are the sum of the main game achievements such as:

1. Constructing and upgrading buildings.

2. Training troops.

3. Upgrading Knowledge.

4. Hero’s level.

5. Quests.

6. Active Shaman.

7. Aesir.

A player can gain a lot of Influence in short time period as a result of decreasing of time of the active processes in the Town by means of Speed-up items or Gold. Only the wisest Jarl with a well-weight strategy can gain true power. We hope you can find an optimal strategy which will bring you to success.

Have glorious victories!

May 17, 2020, 06:2105/17/20
06/20/17
24

This is why you need to rewrite your matching algorithm.  Just add a simple bit of code that takes the mean average of the influence of the players in the clan, and add in their overall activity (to stop people just adding loads of level 1 players).  


The mismatches that keep occurring are destroying traditional mixed clans who like to help smaller players grow.