dovesblueangel said:
How about giving the hero and shaman sets the option to be put in the favorites menu ?? I haven't noticed this option anywhere and would be an awesome thing and would save time from having to go back into the city to switch sets concerning hero or shaman.
How about a trade section in the market place ? Trading the materials, rss, gemstones, runes or items of armor for other types of material, gemstones, runes, items of armor or shaman charms ?
What's up about sending a gift ? Is rss, gold, armor items, material, gemstones and runes to be included ? Is there a certain level to be acquired before sending a gift ? Can gifts be sent to other members of the kingdom if they are not a clan member ?
And one last note, why can't a hero's armor be used more than once in another hero set without the gemstones and runes being attached to them. That is one ridiculous wasteful maneuver in trying to make another hero set for say setting up two different particular troops and then having to remove them which would affect the prior set already made. The armor should be free of gemstones when in stock to be used in any hero set in particular with a different set of gemstones and runes without affecting any prior hero set with the same type of armor, or doesn't anyone have any common sense?
Too many contradictions here, not sure you understand some game mechanics. For example, you say in the last idea about hero set, why you need to change manually the gems and runes and why can not save them differently using for each of them the same set or armor: the answer is obvious, the gems and runes need some special items to get them off if you don't want to crush them, so this will not work since gems and runes can not get off of them without some special items, and changing the way the game works on them, it will be much difficult to implement than remake the entire game from beginning with your ideas.
So, instead of trying to bring ideas that would make the game lame, like sending gifts to any player in the kingdom, better try to come with idea of new events that would help, maybe a better kvk format, like happened to cvc. Sending gifts, trading armors, gems, charms, are fairy tales and would make the game more lame I think. And to implement this, you need an entire story business of how it would work, etc., but not knowing how it takes to implement a real feature and only throwing personal ideas of how the game would work better only in your case, I think is a selfish way of thinking of improving the game.
First of all, try to see what could be improved in the game, then if you have ideas of new features, try to write a story, what is the advantage of the feature, what it brings new, how this feature will make game better, what is the entire business of the feature, etc.
Hope you understand now better how to propose better ideas before just writing stuffs in the ideas section.
Best regards