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Ideas for Gem Bonuses

Ideas for Gem Bonuses

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Dec 7, 2018, 07:3412/07/18
09/03/18
161

Ideas for Gem Bonuses

This thread is to organize some ideas for new gem enhancement ideas. Please feel free to add your own. :)
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Dec 7, 2018, 07:4212/07/18
09/03/18
161

- Hero's Offense

- Shaman's Offense

- Shaman's power restoration

- Total Resource Production

- Hero's Endurance

- Shaman's Endurance

- Cost of Learning

- Cost of Building

- Training Cost

- Chance of Legendary Loot

- Critical hit Chance

- Number of warriors in a troop

- Increased Hero Experience

- Increased Shaman's Experience

- Chance of Receiving Materials 

- Chance of Receiving Gems

- Chance of Receiving Runes

- Increased Quality of Tasks


Dec 7, 2018, 12:0512/07/18
Dec 7, 2018, 12:08(edited)
02/21/18
1224

Some are good ideas, but several suggestions are already covered by other means, so I think they wouldnt do  it.

Some could could be added in other ways, rather than by gems,especially as the hero gear is limited to 3 gems each.

Dec 7, 2018, 12:2512/07/18
09/03/18
161

WDYWTNTF said:


Some are good ideas, but several suggestions are already covered by other means, so I think they wouldnt do  it.

Some could could be added in other ways, rather than by gems,especially as the hero gear is limited to 3 gems each.

The limited gem slots just mean that people have to decide which bonuses are most useful to them. For example, you might use a gem for increased hero experience until you're level 60. Then those gems could be crushed and replaced with something else since level 60 is as high as you can go anyway. Also..Technically all of the current gem bonuses are covered by other means, but it's nice to have stackable bonuses, don't ya think?