Ideas to revive kingdoms, alternatives to "gift buttom" and "train to win".
Hello. I'm sure that all players have items they don´t need (runes, materials, gems, charms, soul) and want to give it to their clanmates, of course this will cause plarium to lose money. Or not? . And i know that many of you complain about dead kingdoms and "train to win" strategy . I have a couple of ideas:
1.How about adding a new building in Stronghold that allows us to put items and make it visible for all the kingdom. Giving all kingdom the chance to buy it for ressources or gold .As a buyer you just select any stronghold and go to the "clan market" buttom, then search if there is something you need.
Of course, the "clan market" building would have a certain number of slots (where we can put items in sale) that increases with the clan market level.
Adding this will activate global chat and interaction between clans.
It would be very interesting to see how different are economies of each kingdom
Don´t worry, people wont stop spending money on energy packs since it is easier to obtain gems killing ubers
2.- Add a mixing option similar to the one we already have, but instead of mixing materials gems or runes to obtain better quality, we would mix to get a different one with the same quality.
3.-Replace the gold mines(price of kvk) for "market of gods".
Nobody really gather gold . Why not making this place a "mini POP" where you must defend it for 1 hour to obtain the benefits which would be : trade, sell, buy items ,or score points in events . Of course , there would be only a few of this places in the map.
With this new place we could do a lot of things: set traps, break shields , score points. AND MAKE USEFUL OUR FORTRESS GEAR AND NEW SHAMAN .
Benefits :
- Strong clans will have more places to fight
- Average clans will have a motivation to make the fortress equipment and unlock new shaman.
- Weak clans will have a new way to score points and grow up faster
- Dead kingdoms will be atractive to relocate
And this would also be a perfect replacement for the "gift option"
If you want to give free items to your clanmates first fight.
4.- ADD STRONGHOLD RELOCATIONWeak clans will look for dead or weak kingdoms to dominate it. Also, they will have the chance to recruit players
Strong clans will look for better oponents and try to conquer all midgard (you could add the list of clans that conquered the fortress)
Of course we need rules:
- Clans which share kingdom cannot move to a new kingdom at the same time. Must pass one month to do it (to avoid persecutions for at least 1 month)
-LVL 1 stronghold must wait 1 month to relocate again. Lvl 2 stronghold must wait 2 months to relocate. LVL 3 must wait 3 months
- Make a ranking of kingdoms by influence. If your kingdom is top 50, your SH can only relocate to the top 100. If you are top 100 your SH can only relocate to top 200. If your kingdom is top 200, your SH can only relocate to top 400.
If you add this, we wont have dead kingdoms.