Nov 18, 2017, 20:0211/18/17
Mechanics of boosts
Curious how exactly boosts from gear and such works. I'm aware if I have a building started and then do a building speed increase boost it does not affect current operations. How about if I make a set of gear and load it up with building speed boosts. Can I put it on, start a building and take it off and still have the reduced time?
Same goes with rss yielding? I have an invaders lair with 2mil silver in it and a 1 1/2 hour yield time. I put on a bunch of gear that increases yield speed and when my troops get there the 1 1/2 hours is cut down to 45 mins. If I take the gear off for +defense gear does my yield time stay at 45 mins or go back to 1 1/2 hours?