Teleport bug causes client freeze up and crash
I have had this happen to me numerous times now so I know it is a bug. When someone attacks your sector using multiple teleports in rapid succession to warp right on top of your base, it sometimes causes your client to freeze up. Sometimes the client will unfreeze but more often you have to refresh your browser and re-load the session.
I had an unpleasant experience tonight where I was putting troops in my bunker and the client froze, and my refresh took me to an entirely different server than the one I had been playing on, resulting in a second series of button clicks and another refresh. End result a lot of dead units that would have been safely in the bunker.
I've had this happen a lot when I'm sitting on my base and people teleport invades or raids at me. Often I am lying in wait trapping with my defense so I don't really care if my client crashes. I just refresh back and see what ensued. I do care when it's my offense and I'm trying to put it away and my client crashes!
Plarium please prioritize fixing this issue. As a work around you should add a 3 to 5 second delay in the speed at which you can fire off those teleports so you cannot overwhelm the player on the other end of the computer.
Note I am playing in my Chrome Browser through Facebook. I also have a lot of SDB by way of snow globes in my base which may be contributing to the lag and freeze up I am experiencing. Has anyone else been on the receiving end of a teleported raid or invade and had their client freeze?