1. Probably because they hoped that would stop people complaining about it lol. Man were they wrong.
2. Idk, would be nice if they had an update schedule and changelog, so we can go back and see everything that has been changed. This is one of the few games I know of that doesn't publicize their updates.Infests are (or were) the only reason I still play any of your Games, Plarium. I ask only one question.. Do you think you make your money from the people who do infests at level 50 or so and ********* because they didn't get wins? If you want people who spend a lot to continue to do so, you need to let the higher levels win a reasonable amount of the time, that being by the standards of those who play at those levels, not by "your" greedy standards. We all know about those to begin with.
Edited. Watch the language.
- fakeasneverAlyona Kolomiitseva said:
Rewards, payouts, bank level, bonuses, etc. was not changed. You still can raid Infestations as you did before, and get usual rewards. The logic behind Infestations, and their mechanics, are still the same. You just have more options now.
yeah sure you dont fool me stick your head further in the sand this is the talk on fb server this moment.
INFESTATION NOTICE: WARNING!!
OK folks i have been checking out infests doing 125 run and talking to other CL's...
I have noticed and figured out a little more on how they are working them and its not great news especially if rolling 125's
The infests basically work as a mirror of your own troops if you have less than appx 60M troops in total. The game knows to take your whole army in to the infestations if have say under 60 - 70M troops...
The reason I think they do this is they see a large increase in crystal purchasing from the player that has placed all their troops in the infestation and not seen them pay back as the player is pushing harder to get troops back out than they would normally. This makes more sense to me now and see the mechanics better
I have just confirmed this myself by not winning one large payout after putting in appx 70M defense. I had to purchase appx 150K xtals to get more troops & to roll them out back out. I got paid on 3 lvl 125's in a row
I got back 63M defense and 8.5M offense from 3 large payouts in a row. So please understand the infestations look to take your whole army so you put more in before it pays it back out as your more likely to purchase crystals to recover from total loss
Alyona Kolomiitseva said:
Rewards, payouts, bank level, bonuses, etc. was not changed. You still can raid Infestations as you did before, and get usual rewards. The logic behind Infestations, and their mechanics, are still the same. You just have more options now.
How can this be the truth when the level 125 infests are not re-generating when knocked over? This in itself is a significant logic change to the infesting. I have only mentioned this 1 item, as it (so far) is the only fact we have, because you guys refuse to actually outline what changes you have made in sufficient detail for anyone to prove or disprove whether you actually implemented it correctly in the first place.
Because you guys have such a poor record of implementing changes without screwing it up, its possible that you are being literally correct in saying the logic hasn't been updated, and thus the 125 only comes back (as guaranteed at least) when you get below 24 infests and 12 of each. However, with the scale of changes (30 of each is much more that 12 of each) this is a deviation in consistency which is very frustrating as a player.
You really need to check your facts before posting comments like this as it makes you, and the company you work for, look like **********.
If you already knew, but were being purposefully obtuse in your reply, then you are even worse.<
Edited. Watch the language.
- fakeasneverCK-Basilius Errant Le'reaper said:
Again yall complain to much, quit ya bit ching and go hit something its much more fun, lets start dusting off those armies you guys hoard and actualy use them
lol, says the idiot who started this thread: http://plarium.com/forum/en/total-domination/bug-reports/topics/so-plarium-once-again-had-anther-cluster-/