Too many useless "filler" rewards from assailant attacks
First, I accept that "rewards" such as cancelled marches, jeweler's tongs and stamped paper are useful BUT as a player levels up the number collected is in the hundreds. Low level tongs are useless when reaching legendary level. Stamped paper is seldom used in a active citadel holding.
Second, After achieving the current VIP maximum of level 15 VIP points are worth nothing (though 500 and up are stored). The average number of times that are worthless VIP points range from 5 to 15 depending on the the level of the assailants. When added to the above mentioned "rewards" more than 35% of assailant attacks are only worth the experience points.
Lastly, Plarium administrators need to re-think and update the program as it relates to rewarding higher level players. Either by restricting the type entirely at achieved levels or substituting with new rewards.