Yes we need copy paste but maybe it's hard to add?Can't be that hard. Having been a developer once myself, I am familiar with many of their quirks. Many have tunnel vision by nature, others have it forced upon them by management. If they are not told to put it in, it doesn't happen. The problem probably lies with management being too inept to realize the value of having cut 'n paste, and too self important to listen to the developers telling them it'd be no problem to add.
Lowmeadow said:
Jake said:
Yes we need copy paste but maybe it's hard to add?Can't be that hard. Having been a developer once myself, I am familiar with many of their quirks. Many have tunnel vision by nature, others have it forced upon them by management. If they are not told to put it in, it doesn't happen. The problem probably lies with management being too inept to realize the value of having cut 'n paste, and too self important to listen to the developers telling them it'd be no problem to add.
So... you were a developer and yet, somehow, the fact that the default behavior of the common base-line code is to allow copy-paste somehow eludes your memory?
On anything that by design separates the input methods (keyboard typing vs copy-paste, for instance) and handles them in different ways it's 1) Well known to any developer learning the platform. 2) Done usually as a security measure. 3) There are well-known code segments that "fix" this difference in handling for those who wish to do so.
I think the main issue is they will have to re-enable it for chat only, as the game does not open or send you to a new page when making payments, and any access to the "keyboard stack" on an HTML level would be considered a security breach.