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Monthly Developers' Feedback: February 2019

Monthly Developers' Feedback: February 2019

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Mar 6, 2019, 11:2703/06/19
02/29/16
5604

Monthly Developers' Feedback: February 2019

February Feedback

1. Add more Levels for Battlegrounds.

We monitor the percentage of players who reached the highest Level of BGs. As soon as we see enough players did it, we will add new Levels.

2. Add more Beacons.

We have a team which monitors the number of free/occupied Beacons on each server. We will add new Beacons once they request it based on the analytic data they have.

3. Add more new levels to Crystal Vault and Dragon.

Yes, we do have this point in our plans. We can't tell you when exactly it will happen, but we will start working on it in the near future.

4. Boosts. By default we have 0 Boosts selected. It's not comfortable as even if we want to apply 1 Boost, we need to make a click for it.

When we just started working on this task, we wanted to make it 1 by default. But from the technical point of view, it wasn't possible and lead to a serious bug. That's why we stopped on this option.

5. Champions scroll works too fast.

We plan to optimize it and make it more user-friendly.

6. 100% Dark Essense Event. Right now Beacon can keep 30k of the Dark Essense. During this Event, we can get more Dark Essense, but almost half of it is lost.

We plan to fix it.

7. Give an option to apply several Paragon activators at once. 

We plan to add this option to the game.


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Comments
Mar 6, 2019, 19:1303/06/19
06/15/17
879

nice, very clear.


thanks
Mar 7, 2019, 10:5603/07/19
03/05/19
842
chascon said:

nice, very clear.


thanks
You're welcome, Chanscon. I'm glad to hear that the information was useful. 
Mar 9, 2019, 03:1503/09/19
05/28/17
73
Very informative. I do like this type of monthly updates. :) I preferred the boosts the old way but a lot of other changes recently that I’ve liked.
Mar 14, 2019, 09:4903/14/19
03/05/19
842
Trent Kestin said:

Very informative. I do like this type of monthly updates. :) I preferred the boosts the old way but a lot of other changes recently that I’ve liked.
It's good to hear that the information was useful. We will post such feedbacks every month :)
Mar 18, 2019, 04:2003/18/19
05/15/18
8

Hello, on the latest update I believe the League Resource Conversions have been negatively adjusted.



Standard Conversions as of early last week (pre-update)


2 hour: 105 rss - Doubled: 205 (the math on this was incorrect, should be 210)


8 hour: 336 rss - Doubled: 656 (the math on this, also incorrect, should be 672)


24 hour: 806 rss - Doubled: 1574 (the MATH is also incorrect on this, should be 1612).



The latest update now has the conversions being less resources for the time slots


2 hour: 100 rss - Doubled: 200 


8 hour: 320 rss - Doubled: 640 


24 hour is still the same. 


Why Reduce these conversion rates, your hurting the guys who log on every 2 hours, vs the 8 hour times. 


The point of doing the shorter conversions is you can produce a worth while more then the longer times of "set it and forget it". 


You should be rewarding the ones who log in to do more work, this is hurting them.

Mar 18, 2019, 15:1203/18/19
03/05/19
842

Hi, Michtymopar. As far as I know, we haven't changed anything in League Resource Conversions balance. However, I'll ask our game master on this matter. 

Mar 22, 2019, 04:5303/22/19
05/15/18
8
Hello, any updates on this?
Mar 25, 2019, 11:2303/25/19
03/05/19
842

mightymopar said:


Hello, any updates on this?

Hi! Could you please tell me which numbers of conversion do you have at the moment. I'll check this on my side and it seems that everything is okay >>>


http://prntscr.com/mzjjhh

Apr 5, 2019, 20:2204/05/19
11/29/16
1
I think there should have been a limit set on how many leagues could join a coalition. A limit of 10 would have done very well but now there are 67 leagues in one coalition. 
Apr 7, 2019, 19:2404/07/19
01/11/16
1009

killer cl0wn said:


I think there should have been a limit set on how many leagues could join a coalition. A limit of 10 would have done very well but now there are 67 leagues in one coalition. 

There is a limit of 200.

Having a small number will give rise to a long list of coalitions.


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