Lords and Ladies,
Rewards for reaching Level 100 and beyond have improved.
Remember, to level up you must gain Experience Points through activities such as constructing and upgrading Buildings, discovering and mastering Lost Arts, and defeating your enemies.
Don't miss this opportunity to gain fantastic Rewards!
Lord Oberon
Heir of Veyon, Scion of the Firstborn, Lord Regent of Stormfall
Strange π i know people which make the impossible for jump 2 levels meanwhile that event ''less points for level up...
Anyway from 135 is very hard to do 2 in a shot
There are significant disadvantages once you level to 100. Its in way a reward. The fact that the new fixes get you better rewards at 100 just confirm that developers are aware of this.
Give us some hamlet tiers for lvls 100 and up. All the big dogs get all the jeweler's hamlets leaving us sapphireless :-(
Would be nice to have an option to activate a 24 hr experience retarder so those who are not ready to level can do so.
Hello Lord Tartarus ,
well...the suggestion for more tiers after the lvl 100 in hamlets --> was already made time ago !
About a 24 h retarder ...is strange proposal , i don't know if it will be considerated π
I'm all in for all exp events as long as you make tiers for hamlets above lvl 100. Though I don't see plarium doing that honestly. stingy ppl.
Hello Anupam ,was proposed like many other suggestions ( good or bad) , all we can do is to hope for a suggestion which is good for our type of game , for sure the big levels will not agree because they make easy kill in hamlets , see a lvl 150 against a level 101 which is an easy target , but we don't know the plans of the devs π€
wishing you a nice day !
Hello Anupam ,was proposed like many other suggestions ( good or bad) , all we can do is to hope for a suggestion which is good for our type of game , for sure the big levels will not agree because they make easy kill in hamlets , see a lvl 150 against a level 101 which is an easy target , but we don't know the plans of the devs π€
wishing you a nice day !
I think it's a great idea, if they did it every 10 levels pretty sure there would be less than a dozen people in my bracket :)
You want the game to be better and retain players then gain more players. So you can make money Plarium
1. Do a SERVER RESET called whatever you want suggestion ( BALUR AFTERMATH )
2. Combined all server to one server.
3. Combined all players account with the same gmail or log in credentials ( so that players can combined all their troops, lost arts, etc upgrades to on ONE ACCOUNT) ( This will make lower to mid players to BIG PLAYERS. Again more fun for the players so now they can compete with the existing BIG PLAYERS. ( Plarium will see more activity and more sales by this. )
4. On the ONE & ONLY SERVER ( BALUR AFTERMATH ) - start from the being - so all the players from all the other servers - have a fair shot of either making or joining a league with big players.
5. DESTROY ALL BEACONS - Then after 48 to 72 hours of ( BALUR AFTERMATH ) started so player can joim or make a league then do the Beacons drops ( 10 beacons per drop per month ) this will make the game more fun and you PLARIUM will retain more active players. FYI Plarium all players on one server this will be AWESOME. After beacon drop whatever timeline like 30 to 45 days with a in game count down for league to prepare then Fortress drop then League Brawl, League Beacons takeover, etc then will have a FUN GAME AND FAIR GAME that will retain but gain more players. ( Again make it fun better reward ex. leagues can BESEIGE FORT and if your league can hold it for 24 hours then the whole leagues can 25K sapp per player) ( Brawl up the reward for #1 25K sapp per player, #2 20K sapp per player #3 then go back to your 7500 and so on. ) ( Beacons short the time to refill to 4 to 6 hours and refill all the way )
6. BG - BattleGround - You have to do better - BG is the heart of the game - 70 to 80% players do it - No more low reward - After 2 to 3 attacks over level 220 the lowest reward should be 100K troops not less than 50K. Plarium do not make it HARDER AND MAKE US LOSE MORE TROOPS - That is one of the reason players quits the game.
7. Purschase - You have to do better - each packages has they awesome name but super low troops - that is why sales are LOW - 50K troops for small packages then raise the scale 75K 100K 200K 300K 400K so on - DO NOT RAISE THE PRICES - that will run off players just like the garage packages we have now.
Hello Flamma , you suggest a CHAOS , lolπ
When can the programmer get this started?
Flamma is just one player who apparently wants his approach. Beware, Plarium, lest the other players vote with their feet and their wallets. If the majority of the players don't like or want his approach will he spend enough to make up for the revenue you'll lose if they wak away from the game? Think about that carefully.
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