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Team Battleground Blitz Improvements Are Here!

Team Battleground Blitz Improvements Are Here!

Lords and Ladies,

I must inform you of several key improvements that have been made to the Team Battleground Blitz!

Firstly, a new option to find a Team has been introduced. In addition to creating your own Team or joining one by Invitation, you can now also choose to be placed in a Random Team and have three other Lords selected for you automatically. To take advantage of this feature, click the "Random Team" button in the Team Battlegrounds subtab, under the Battlegrounds tab in the Eagle’s Nest.

Remember, you can begin the Team formation process up to three days before the start of the Team Battleground Blitz. To make this process easier, a banner counting down to the start of the Event will now appear in the Special Events tab in the Events window, and you will receive a pop-up notification every time you receive an Invitation to join a Team.

You now also have the option to leave up to two Teams (either Random Teams or Teams you have joined by Invitation) before the start of the Team Battleground Blitz. Loyalty is everything in times of war, so choose your Team carefully: bear in mind that if you join a third Team, you must stay in it until the Event is over.

The Grand Reward has also been tweaked. Not only is there a new icon in the Event window to show you exactly what the Grand Reward is on offer, it is also now possible to win it even if you have Hirelings in your team.

As I'm sure you know, Hirelings are non-player Team Members that replicate the performance of the Team Captain, and they are available in Special Offers. To win the Grand Reward, all Members of a Battleground Team must complete all 32 Areas.

These improvements are now live and, with the next Team Battleground Blitz just days away, you can already start forming Teams. Band together, and show your strength!

Lord Oberon
Heir of Veyon, Scion of the Firstborn, Lord Regent of Stormfall 

Views
26
Comments
12
Nov 17, 2022, 10:2611/17/22
Nov 17, 2022, 11:5011/17/22
07/17/21
125

So, you did not address the main issues of this event which are large troop loss due to using base unit stats and the randomness of the final reward. Sorry, just do not see this as an improvement.

Nov 17, 2022, 13:5211/17/22
Nov 17, 2022, 13:53(edited)
12/17/20
4

Divine Chests are not truly random

They have been RIGGED to deliberately increase the frequency of unwanted duplicates

25% for Helmet and Armour,  but only 5% for Gloves and Boots?


i


Ripoff



Nov 17, 2022, 17:0811/17/22
07/17/21
125

>>They have been RIGGED to deliberately increase the frequency of unwanted duplicates 

I doubt they actually changed the frequency. Most likely it was always this and they just revealed it in the update. 

Nov 20, 2022, 11:0411/20/22
Nov 20, 2022, 11:15(edited)
12/13/14
1283

None of the problems have been addressed and none of the BUGS have been fixed

The Total should be 15,745,  not 16,193 

i




Nov 21, 2022, 22:3611/21/22
08/23/15
42

I have no opinion about the rigged probabilities, but:

The main problem of atrocious cost/reward ratio remains unchanged, so my boycot of this event stays in place

DGO greets all players, happy or unhappy, but NOT P's penny pinchers

OlenkaAdmin
Nov 22, 2022, 10:5811/22/22
10/31/22
455
Lazarus

So, you did not address the main issues of this event which are large troop loss due to using base unit stats and the randomness of the final reward. Sorry, just do not see this as an improvement.

Please note that players' feedback concerning troops' loss and the possibility to use bonuses during this event has been passed on to the team, and we will see if such changes can be implemented for future Team PvE events.

OlenkaAdmin
Nov 22, 2022, 11:5211/22/22
10/31/22
455
Snowgoon

None of the problems have been addressed and none of the BUGS have been fixed

The Total should be 15,745,  not 16,193 

i




Your units' power doesn't include bonuses, only their basic power is calculated. Please let me know if I'm missing something from your screenshot.😉

Nov 22, 2022, 11:5911/22/22
Nov 22, 2022, 12:31(edited)
12/13/14
1283

Legendary Bonuse ARE included - that is not the problem


Our unit power DOES appear to include the EXTRA bonuses from UPGRADED Legendaries - but this is a BUG

Examine the screenshot

The Selection UI is bugged and needs fixing urgently


Compare the differences when using non-upgraded legendaries - https://prnt.sc/cMyDooIL6Imc


Please note that the total should be 15,745 defense ... and that the stats for inf/cav/occult/bestry do not compute

Nov 22, 2022, 21:4011/22/22
Nov 22, 2022, 21:44(edited)
02/04/14
2

Why the hell didn't Plarium fixed the no-unit-boost-strip yet???

How on earth is it possible that the same unit can have 2 different stats on different BG's???

Examle:

* my Dragon on Team BG has only 1680 attack strenght

* & same Dragon has 7220 attack strenght on normal BG's


*** This is just completely ridiculous to me ***

Nov 22, 2022, 21:4111/22/22
Nov 22, 2022, 21:42(edited)
02/04/14
2
NewBase

Why the hell didn't Plarium fixed the no-unit-boost-strip yet???

How on earth is it possible that the same unit can have 2 different stats on different BG's???

Examle:

* my Dragon on Team BG has only 1680 attack strenght

* & same Dragon has 7220 attack strenght on normal BG's


*** This is just completely ridiculous to me ***

Nov 23, 2022, 01:0811/23/22
02/22/16
1846

 You will not be able to send Champions to these Battlegrounds, nor will your armies benefit from any active Boosters or Bonuses.  (these  include lost arts and other upgrades to your units)