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Bugfix 03.22 Check out the new features now!

Bugfix 03.22 Check out the new features now!

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Mar 22, 2016, 17:5403/22/16
635

Bugfix 03.22 Check out the new features now!

Update News!

My Lords and Ladies,

This week, we’ve fixed some bugs and made the following important update:

  • The Buildings window has been updated: From now on, every Lord and Lady will be able to view the complete statistics of any chosen Building, with information given on the Bonuses at each level. 
  • New Hamlet Missions! Conquer Hamlets to be able to collect vital Resources: Gold, Iron, Food, Sapphires, or Maranian Amulets. You can find these sites on the Map or via your Eagle’s Nest. Important: the number of Resources you can collect from a Hamlet depends on the Carrying Capacity of your Units. Therefore, you should always deploy a significant number of Defensive Units - as well as enough Offensive Units to capture the Hamlet - in order to get the most benefit from these Missions. 
  • Updated Items: Starting from today, Weor’s Protection and Spy Protection will no longer be cancelled if you carry out Spying Missions while the Protection is active. This means that you can protect your Castle with these Items and still feel free to Scout any Castle across Darkshine. 
  • Minor fixes: the effects of the Bonuses relating to Lost Art Discovery times, Building Construction times, and Unit Training times have been adjusted slightly. 

Now, with haste! Have the horses saddled and the sentries posted. Balur and his minions have not been idle while we've been briefing you!

Lord Oberon

Heir of Veyon, Scion of the Firstborn, Lord Regent of Stormfall


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Comments
Mar 23, 2016, 14:1703/23/16
718

Unit Training times,  explain change? 2+2=5 :)

Mar 24, 2016, 09:5903/24/16
02/29/16
2645
jumy said:

Unit Training times,  explain change? 2+2=5 :)

The training time of the units has been balanced, my Lord. 
Mar 24, 2016, 10:4503/24/16
Mar 24, 2016, 11:01(edited)
718

bah balanced=nerfed... anyway the i would like to know how....  the math not invent myself and not even plarium


each final step in obelisk required 6 hour for gain a little -0.3% (40 skull runee + around 1 week?). a -12% of y number not cause a random value 

explain this:
http://forum.plarium.com/en/stormfall-age-of-war/-news-and-announcements/topics/dragon-has-landed--keep-a-mighty--fire-breathing-dragon-at-your-castle-/1/#110451/

Mar 25, 2016, 16:1203/25/16
02/29/16
2645
Lord, could you please specify your question? I'm not sure that I understand it correctly.
Mar 25, 2016, 16:2103/25/16
2634

Aleksandra Miroshyna said:


Lord, could you please specify your question? I'm not sure that I understand it correctly.

I think he is uppset because the bonus you get from the dragon arts is much higher than what we got through the obelisk, and the time invested into the obelisk is FAR FAR FAR greater.


Also, why do we have to click to enable the bonus on the dragon every 3 hours, can't it be just set to keep the bonus going until you switch it up again?
Mar 25, 2016, 16:5903/25/16
Mar 29, 2016, 08:44(edited)
718

time build troops is change with new update..... to worse, base time (without bonus) is same 


was: 

base time for Chimera 1h53m 

with -12% Chimera 1h39m26s

now

base time for Chimera 1h53m 

with -12% Chimera 1h40m53s


is a long term game (bah)... in a years take many, for all troops this change eh


an explanation?

Dec 30, 2016, 20:3612/30/16
Dec 30, 2016, 20:37(edited)
718
Dec 31, 2016, 16:4812/31/16
718
side autobot also.... strange