Question about shards
This has probably been asked but I can't seem to find an answer to this specific question. Can someone explain to me how the defensive shards work exactly? Why do they show bonuses for all 4 types of units? For example if I have Ran's Mercy activated I can see that it gives a defensive bonus to my occult defense troops, but why are there percentages shown for infantry, cavalry and bestiary units as well?
It's confusing to say the least.