Weor Unit Problem Worse than Expected
Screenshot from this weekend's takedown of the Hacaeame league (can't do their special characters in their name but I am sure all on server 1 know what I mean - but the one with the purple flag)
This hammer comes out around 5bn. Shows people are well on their way to maxing out towards the 7/8bn level that is ultimately possible.
As we speak the "infrequent", purchase 6,000 Weor units direct from the Black market event is on again. It's now obvious it's on a monthly cycle.
There are Weor units in the special offers (the big box offers as I call them cause they can pop up in a very big box). There are now Weor units in the normal offers that just come up every day.
Can we now discuss the danger of allowing the game to get into a position where people (largely people who spend tens of thousands) can one hit even well defended beacons? This is no longer a theoretical debate.
- Do you think we'll go back to 2017/18 where there are no beacons.?
- What would absense of a beacon game do to Stormfall?
- How important is the beacon game in providing "end game" for long term players?
- How many smaller or newer leagues will be smashed out the game as happened before? Can the game stay active if we keep losing large numbers of up and coming players?
- How do you balance any new content in a game where the disparity between player sizes is so huge?
- Did force limits save the game in 2018? Is it sensible to allowed them to be eroded by a factor of 8? What are the implications
Cat is almost out of the bag now. Will be too late to discuss this later. Hoping and praying for a serious discussion, with meaingful engagement from Plarium.