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Weorian Stronghold, new units that arnt new,still new arts !

Weorian Stronghold, new units that arnt new,still new arts !

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Mar 2, 2020, 19:1603/02/20
08/09/15
580

Weorian Stronghold, new units that arnt new,still new arts !

i just logged in and saw this new building ! 

there will be many advantages,many things wrong with it too

i just gave a few mins look ,so u guys put in ur thoughts as well

.first id like to mention new resource IDOLS which has to do something with this new structure or units ! WHERE ARE THEY STORED ? i checked every where and i mean everywhere and couldnt find this item in market ? is this cus it just started and will be fixed later ? or they havnt edited it yet and it will be done or activated during the event ? still it has to be somewhere !

game balance ! yeah im not gonna talk about this one much but just a few quick notes

1.event-timed based training : this will make it so only players who spend alot can get a good army of them.there is nothing wrong with that.i honestly wouldnt feel bad if they did that and purchased alot of them ,but that would ruin the game balance ! how ? 

these units dnt need much food so in force limit for action they can easily overpower units stationed in castles,beacons and fortress ! iv seen people who have 10.000 of this purchased units,i really dnt mind,i really dont but now with their arts unlocked for upgrade do u have any idea how easy it will be to downgrade a beacon ? 

so someone who would buy these in packs now can do so with an ingame currency, and now with available increased lost arts can boost their ofense stats and just go at a beacon with twice the numbers normal units like necros as they dnt have much food consumption in force limit 

the balance will be off,waaaaaaaaay off . there are many advantages as well,so many disadvantages too .ill just step aside for now as i honestly feel kinda frightened for the future of this game when i think about these things being added one after another.

i honestly mean no ofense,i am honestly not trying to criticize plarium in a bad way .so ill also post a solution for this.increase their food consumption in force limit ..

but the way things are going im very afraid if this game will last longer ... 
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Mar 3, 2020, 01:1303/03/20
08/09/15
580

force limit on a beacon is 150k ! i always thought its high to begin with as with dark or eldritch dragons one could capture a beacon alone,easy !

still,there was a vote so i would never go against what everyone decided together ! okay dokey !

with these new units ,their food force limit is 1 per unit so someone can send 150.000 of these units to a beacon !

1. when only available in packages i've seen people with 10.000 of these , and now they will be available to be purchased with in game currency ( sapphires) so one can buy an unlimited amount of these extra buffed units !

2. normal spending players,non spending players won't be able to to keep up with highly extra saphed up players

3. now with their unlocked lost arts these units will be much stronger ! much much stronger, frightening to even think about !

4. with their new BG system these units will also be exchangeable,meaning even the former ones used and rewarded in tournament,defensive ones can be turned to offensive ones,or weaker ones exchanged to stronger ,lost art upgraded ones...

5. add the champion to these numbers a force of an army like this if used on a beacon wouldn't suffer much losses so it can still be used again and again on next beacons...

considering in all these factors,along with many others im too lazy to explain,like unit ranks and many others, force limit feature that kind of saved the game becomes useless !

if this keeps up i fear for the future of this game ! i fear there will be none ! please plarium u need to fix this .. this will kill the game,and there is no if ,it will ,it's just a matter of time !!! 

BiohazarDModerator
Mar 4, 2020, 07:2103/04/20
10/04/13
3817
fURY said:

force limit on a beacon is 150k ! i always thought its high to begin with as with dark or eldritch dragons one could capture a beacon alone,easy !

still,there was a vote so i would never go against what everyone decided together ! okay dokey !

with these new units ,their food force limit is 1 per unit so someone can send 150.000 of these units to a beacon !

1. when only available in packages i've seen people with 10.000 of these , and now they will be available to be purchased with in game currency ( sapphires) so one can buy an unlimited amount of these extra buffed units !

2. normal spending players,non spending players won't be able to to keep up with highly extra saphed up players

3. now with their unlocked lost arts these units will be much stronger ! much much stronger, frightening to even think about !

4. with their new BG system these units will also be exchangeable,meaning even the former ones used and rewarded in tournament,defensive ones can be turned to offensive ones,or weaker ones exchanged to stronger ,lost art upgraded ones...

5. add the champion to these numbers a force of an army like this if used on a beacon wouldn't suffer much losses so it can still be used again and again on next beacons...

considering in all these factors,along with many others im too lazy to explain,like unit ranks and many others, force limit feature that kind of saved the game becomes useless !

if this keeps up i fear for the future of this game ! i fear there will be none ! please plarium u need to fix this .. this will kill the game,and there is no if ,it will ,it's just a matter of time !!! 

We'll have to wait and see how the tournament is set up, it's possible that there will be a cap on the number of these new units you can get from it.  If you can only get a few hundred from the tournament and they run it like once a month, it shouldn't have too significant of an impact on the game balance.  
Mar 4, 2020, 08:4903/04/20
Mar 4, 2020, 08:50(edited)
04/16/16
137

BiohazarD said:



We'll have to wait and see how the tournament is set up, it's possible that there will be a cap on the number of these new units you can get from it.  If  you can only get a few hundred from the tournament and they run it like once a month, it shouldn't have too significant of an impact on the game balance.  

If...  And...      If...  And...      If...  And...      If...  And... 


Why don't we just start saying this is "
THE NEW NORMAL " ??



BiohazarDModerator
Mar 4, 2020, 15:2403/04/20
10/04/13
3817
Jelly Baby said:

BiohazarD said:



We'll have to wait and see how the tournament is set up, it's possible that there will be a cap on the number of these new units you can get from it.  If  you can only get a few hundred from the tournament and they run it like once a month, it shouldn't have too significant of an impact on the game balance.  

If...  And...      If...  And...      If...  And...      If...  And... 


Why don't we just start saying this is "
THE NEW NORMAL " ??



Because it can be balanced if they do it right.  The entire concept isn't bad, it just depends on the little details.  
Mar 4, 2020, 21:4103/04/20
12/14/15
41
Hi when you say, you can keep building troops even after contest ended, what you mean is you CAN'T. Max build time is only 7 days, this should have been said clearly, before leagues wasted a silly amount of troops in this new contest. Boo to you at Plarium.
MicModerator
Mar 5, 2020, 10:3603/05/20
02/22/19
1489

Hello Lords, in my opinion is great to have the possibility to train this awesome units , of course is not an easy tournament , but the units are great !

I wish you a good game and good battles to all !
BiohazarDModerator
Mar 6, 2020, 03:2403/06/20
10/04/13
3817
Mic999 said:

Hello Lords, in my opinion is great to have the possibility to train this awesome units , of course is not an easy tournament , but the units are great !

I wish you a good game and good battles to all !
It's actually a fairly easy one though, you can do it just by having about a third of the league throw a bunch of junk infantry units at them.  
Mar 27, 2020, 05:5503/27/20
05/15/16
13
My concern is that in a small league, I can't train these at all. Beacons and the event aren't the only concern. Nor are these units limited to beacons and the event. They can be used to attack, my league mates and friends and allies, and Hamlets as well. So large guild, they are free with rez and training time. For me, cash only. Seems fundamentally wrong.
AlinaCommunity Manager
Mar 27, 2020, 15:3103/27/20
05/21/19
3510
Sticky said:

My concern is that in a small league, I can't train these at all. Beacons and the event aren't the only concern. Nor are these units limited to beacons and the event. They can be used to attack, my league mates and friends and allies, and Hamlets as well. So large guild, they are free with rez and training time. For me, cash only. Seems fundamentally wrong.
Hello, Sticky! Thanks for sharing your point of view. However, I'm not sure I got it. Could you please specify in more details why you can't train the Weorian units? Thanks in advance!
BiohazarDModerator
Mar 28, 2020, 22:5403/28/20
10/04/13
3817
Sticky said:

My concern is that in a small league, I can't train these at all. Beacons and the event aren't the only concern. Nor are these units limited to beacons and the event. They can be used to attack, my league mates and friends and allies, and Hamlets as well. So large guild, they are free with rez and training time. For me, cash only. Seems fundamentally wrong.
You don't need to spend money to build the weor units.  
Mar 29, 2020, 00:4403/29/20
05/15/16
13
I didn't say you had to spend money to build Weorian units. Not even close to what I said. I said training them is unavailable to ME in MY league because we only have 4 members and I'm the only one with the Weor's castle unlocked. They are only available to me by purchasing packages where they are the offered units. My being in a small league doesn't stop someone from attacking me with 20k Stormcasters they trained and are unavailable to me. It's fundamentally unfair. The obvious solution is when training is open for the tourney it is open for all. Even better is to just open it up at all times. I have no problem with the castle requirement. We had to build our councils for the other units and that makes sense. 
BiohazarDModerator
Mar 29, 2020, 08:4203/29/20
10/04/13
3817
Sticky said:

I didn't say you had to spend money to build Weorian units. Not even close to what I said. I said training them is unavailable to ME in MY league because we only have 4 members and I'm the only one with the Weor's castle unlocked. They are only available to me by purchasing packages where they are the offered units. My being in a small league doesn't stop someone from attacking me with 20k Stormcasters they trained and are unavailable to me. It's fundamentally unfair. The obvious solution is when training is open for the tourney it is open for all. Even better is to just open it up at all times. I have no problem with the castle requirement. We had to build our councils for the other units and that makes sense. 
You could always merge with one or several other leagues to form one bigger league and get more rewards.  
Mar 31, 2020, 21:2603/31/20
05/15/16
13
Wow!! You create an inequity in the game, and that's exactly what this is, and rather than correct that inequity, your solution is to force myself and others to play the game in a manner that the game does not require. I'm not suggesting I be allowed to compete in a tourney designed for guilds. There are other things that can be done to make this right. Make it so Weorian units are not available to use in anything that is PvP is one. Take away the ability to produce them at all. I'm in a little, relatively inactive league because that is where I choose to position myself in game. Is there a game requirement to actually be in a guild? No? Your solution is a lot of things that if I said my mind would be censored, but mostly it is without any thought.
Apr 1, 2020, 00:4104/01/20
Apr 1, 2020, 01:00(edited)
02/22/16
1846

Sticky said:


Wow!! You create an inequity in the game, and that's exactly what this is, and rather than correct that inequity, your solution is to force myself and others to play the game in a manner that the game does not require. I'm not suggesting I be allowed to compete in a tourney designed for guilds. There are other things that can be done to make this right. Make it so Weorian units are not available to use in anything that is PvP is one. Take away the ability to produce them at all. I'm in a little, relatively inactive league because that is where I choose to position myself in game. Is there a game requirement to actually be in a guild? No? Your solution is a lot of things that if I said my mind would be censored, but mostly it is without any thought.
I'm sorry that your unhappy Sticky but I'm sure you can understand why the game would encourage growth and League events to lean toward  the expansion of a leagues size to complete the many goals set out for leagues to do.  
So 5-10 members Leagues That could very well Be a single person with multi accounts really are not a developers priority (In my Opinion only as this does not reflect any comments stated by Plarium to me )
As game advances are usually a result of the accomplishments Of the Many long time players that have spent years Making themselves and or their Leagues the forces that they are today. They are more geared toward occupying the larger groups for at least a few months if not a year or two while still giving benefit the medium sized leagues with staged gifts they can earn with the purpose of improving every week as a league.As to gaining the higher prizes in the future 
Players are only limited by their effort to achieve goals those that choose to stay in small leagues also choose to not be able to obtain certain benchmarks 
And as a game you must admit many gifts and opportunities are given out to all castles throughout the year no matter what the league size is. 
Apr 1, 2020, 05:2604/01/20
05/15/16
13

So because I'm the largest member of my league and focused myself on BGs with experience boosters early on I MIGHT be a muti accounter? So rather than do something about multi accounters, of which there are many and you do nothing about because they tend to spend cash, you punish me for playing the game honestly...Again, Wow...That's as nonsensical as wanting to take my guns as a non criminal citizen because somebody somewhere might use one for nefarious purpose. It sit's in it's cubby with the safety on and has never in 5 years jumped up and shot anyone. The whole somebody might be or do something sometime is a weak justification.


Yes, I can understand why the devs would encourage growth. They don't REQUIRE growth. Completely pointless non response.


As game advances blah blah blah...How long have I been playing, 6-7 years, maybe more? What level am I at, 127? Still nothing to do with the issue. 


Players are limited by, again blah blah blah...Still doesn't address the issue of one player being unable to recruit a troop that others can. A troop that can be used against me in every PvP aspect of the game. Their use is not limited to any aspect of the game that I can't participate in EXCEPT the recruiting of these troops. 


What do the "gifts" you pass out everyone have to do with anything? The folks that are able to recruit Weorian troops get the same gifts. 
Apr 1, 2020, 11:3304/01/20
Apr 1, 2020, 12:54(edited)
02/22/16
1846
No Sticky if your expecting a game to be Designed to take into account tiny leagues  over the Larger leagues then your dreaming in a fantasyland ! Get bigger or get over it You made your choices live with them! or Change them but don't cry about them !
BiohazarDModerator
Apr 6, 2020, 17:4204/06/20
10/04/13
3817
Sticky said:

So because I'm the largest member of my league and focused myself on BGs with experience boosters early on I MIGHT be a muti accounter? So rather than do something about multi accounters, of which there are many and you do nothing about because they tend to spend cash, you punish me for playing the game honestly...Again, Wow...That's as nonsensical as wanting to take my guns as a non criminal citizen because somebody somewhere might use one for nefarious purpose. It sit's in it's cubby with the safety on and has never in 5 years jumped up and shot anyone. The whole somebody might be or do something sometime is a weak justification.


Yes, I can understand why the devs would encourage growth. They don't REQUIRE growth. Completely pointless non response.


As game advances blah blah blah...How long have I been playing, 6-7 years, maybe more? What level am I at, 127? Still nothing to do with the issue. 


Players are limited by, again blah blah blah...Still doesn't address the issue of one player being unable to recruit a troop that others can. A troop that can be used against me in every PvP aspect of the game. Their use is not limited to any aspect of the game that I can't participate in EXCEPT the recruiting of these troops. 


What do the "gifts" you pass out everyone have to do with anything? The folks that are able to recruit Weorian troops get the same gifts. 
There are plenty of other troop types you can use for PvP, I wouldn't worry too much about not being able to recruit weorian ones.  They don't give any special bonuses or abilities you can't get elsewhere. A lot of the content in this game is league based, so if you insist on staying in a small/inactive league you just have to accept that some of it may not be available to you.  The option of joining or merging with a bigger league is there, you can't expect plarium to change the way their game works just to suit the way you want to play.