Re-structure the League Brawl
I enjoy the League Brawl. I think it is something that has put a little spark back into Stormfall.
One thing that I am hearing from members of my league is how frequently the Brawls are happening. 1 Brawl every week. Many members are saying that the Brawl is running them out of troops. They are queuing up troops to be built so they can fight again, however the time it takes to build the troops is taking too long in comparison to how often the Brawls are happening.
I have suggested that they spend their 1hr, 2hr, 4hr, 8hr, 12hr, 15hr, or 1day time boosts or sapphires on boosting the build time so they are getting their troops out faster, but many say they don't have that many time boosts or they do not want to spend their sapphires for that.
What if Plarium re-structured how often the Brawl occured... but made it worth the time in-between ?
The Brawl could happen every ( 2 ) weeks... since the top 10 who place in the tier win a few extra sapphires, what if you also, put in a structured payout over 13 days ?
I know that this structured payout could be done, because there have been offers that pay out like this... and when Plarium encourages us to download the Plarium App, it has a structured daily reward payout
For palcing in the Top 10 in the Brawl you would get "x" amount of sapphires as an instant reward, but you would also get a few extra reward items each day between the Brawls
EXAMPLE PAYOUTS (not exact)... let's say you place in the top 10 in the Gold Tier...
the sapphire payout is something like:
1st - 4000 sapphires
2nd - 3500 sapphires
3rd - 3000 sapphires
4th - 2500 sapphires
5th - 2000 sapphires
and so on for the Top 10...
Now if you placed 1st... you would also get rewards each day in-between Brawls:
Day 1 - 50 Archers + 1x 1000 food
Day 2 - (5) 50% spell of enhancement
Day 3 - 50 Dwarfs + 1x 1000 gold
Day 4 - (3) Fireballs
Day 5 - 50 Paladins + 1x 1000 iron
Day 6 - 200 sapphires
Day 7 - (1) Superior League Chest
Day 8 - (1) Legendary Great Western Dragon
Day 9 - (2) Auto unit hider + (2) 8hr 50% Unit XP booster
Day 10 - (5) 4hr boosts + (5) 1hr boosts
Day 11 - 50 Pathfinders + (3) 50% food consumption decrease for 3 days
Day 12 - (1) Legendary Archangel
Day 13 - 250 sapphires + 100 Archers + 100 Dwarfs + 100 Paladins + 100 Pathfinders
Now if you place 2nd... you would get rewards each day in-between Brawls but it would be just a little less:
Day 1 - 45 Archers + 1x 1000 food
Day 2 - (4) 50% spell of enchancement
Day 3 - 45 Dwarfs + 1x 1000 gold
Day 4 - (2) Fireballs
Day 5 - 45 Paladins + 1x 1000 iron
Day 6 - 175 sapphires
Day 7 - (1) Superior League Chest
Day 8 - (1) Legendary Great Western Dragon
Day 9 - (1) Auto unit hider + (1) 8hr 50% Unit XP booster
Day 10 - (4) 4hr boosts + (4) 1hr boosts
Day 11 - 45 Pathfinders + (3) 50% food consumption decreas for 3 days
Day 12 - Legendary Archangel
Day 13 - 225 sapphires + 95 Archers + 95 Dwarfs + 95 Paladins + 95 Pathfinders
And as you go through the Top 10 you would continue to decrease the structured daily reward payout
And each Tier would have its own Top 10 structured payout... the higher the Tier Top 10... the better the structured reward payout would be:
Gold Tier - Top 10
Silver Tier - Top 10
Bronze Tier - Top 10
Iron Tier - Top 10
Stone Tier - Top 10 (lowest structured reward payout)
(1) This would encourage "more" participation in the Brawls if players were rewarded each day for how their league placed. If they don't login... that days sturctured payout would go away and not be able to be collected.
(2) It would encourage "more" daily login participation to collect that days reward (and Plarium would have "more" players seeing + potentially purchasing the daily offers).
(3) It would give incentive to leagues to place in the Top 10 and go for the next Tier level.
(4) It also would give time for members to re-build their forces before the next Brawl.