Sir Dan Saul Knight said:
When I looked at Big Fish yesterday it did seem to be all casual games, very mobile orientated. Have to admit that, which is not so good for hope.
They might want a stable of games with some variation though, rather than having everything the same?
Like I said earlier, in a wierd way if they and the other big developers are going to focus on mobile only then this will eventually open the PC market for RTS to smaller indies who will make the games they would love to play in the hope they will make some money. More often than not the game is "their baby" first and a money making scheme as a side bar (at least at the start)..... I remember the earlier days of Runescape fondly before the Gower brothers sold it.
There is also the tension between "F2P / micro transactions" and subscriptions. Micro transactions really began as an anti piracy approach in Asia but by accident people found how much money people were willing to spend on their hobbies and abused it. It is near impossible to ever make a micro transaction game good and avoid pay to win unbalancing. So the whole genre is doomed at the moment.
Maybe small indies with some passion to make good games might take the risk to try subscriptions again. They are generally risking their time rather than wads of capital, so it's easier to take more risks and be more creative in their approach.
So either the Aristocrats cater to the demand we represent or they open the way for others who are much more likely to meet our needs. Still some hope? (don't know how long that process will take though, could take years to cycle through).
Well, I support a few indy games through Patreon, but not any online rts type of games. Also do some early access steam games, mostly crafting/survival type of games. The difference between these indy type of devs/small time companies. Is devotion to make a great game themselves want to play as well. Not just the next big cash cow for people to throw money at.
Look at EA as example.. when was the last Battlefield game that was somewhat fun to play. For my part that was bf:vietnam and BF2 (which I got some of the expansion packs for)... these had no loot boxes and added crap like that....
For other online games I play, even they might have cash shops its... for fluff and stuff, that doesn't really affect the sandbox.. Flash mounts or costumes and such... at most some items that increase leveling, inventory space and such... but no outright "I beat you over the head with my VISA card".... I don't mind micro transactons and cash shops in games as long as it doesn't affect the balance of the sandbox. My time and effort invested is just as much worth as the time and effort invested by anyone else. regardless of how much they (and myself) spend. Your time and effort invested should always be the rewarding factor when it come to game play in any game.
Oh and another game I play that I wont mention by name. I have subbed to since.. 2003........ now.. 15 year later.. and that single account turned into 5 over the years... that all is subbed for..